5TH Cell to use Source in next game
Scribblenauts developer refuses to confirm speculation over Xbox Live Arcade title
The next project from Super Scribblenauts developer 5TH Cell will make use of Valve's Source Engine, according to comments made by creative director and CEO Jeremiah Slaczka.
Speaking to website Joystiq Slaczka simply indicated, "We're not ready to reveal our next original game just yet, but I can say we're using the Source Engine for it." No further information was provided, with Slaczka merely adding: "Hopefully we'll have something to show people in a few months."
Although all of 5TH Cell's previous titles, including Drawn To Life and Lock's Quest, have been either for the Nintendo DS or mobile phone formats the Washington-based studio has previously indicated that it's next title would be for Xbox Live Arcade.
However, Slaczka refused to confirm whether this was the same project now involving the Source Engine. Previously his only comment on the downloadable title was that "it's going to be pretty big. It's going to be really cool."
The Source Engine was first introduced by Valve in 2004, in Half-Life 2 and Counter-Strike: Source. Although used in all of Valve's subsequent titles it has only infrequently been licensed by other mainstream developers, although it remains a popular tool for modding communities.