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Shawn Layden: "AA is gone and that's a threat to the ecosystem going forward"
At Gamescom Asia, the former Sony exec explained why relying on the "blockbusters" to get us through is a "death sentence"
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How Kamaeru: A Frog Refuge highlights the importance of environmental change
Humble Reeds on creating a cosy frog farming sim with an underlying message of restoration
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"We're not going to turn into the Volkswagen of publishing overnight"
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Download this free guide on direct-to-consumer marketing and monetisation
In this whitepaper, we'll show you how to supercharge your marketing while building a closer relationship with players
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Continuing Versus Evil's legacy with Digital Bandidos
Indie publishing veteran Steve Escalante shares the story behind his latest venture, and the biggest challenges in both development and publishing today
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Out on the town: How esports events drive cultural and economic impact | Playable Futures
Esports events are already bringing considerable economic gains to the cities that host them - but that's just the start of the contribution the contests make when they stop by
Outersloth secures more funding, teams up with Slay the Spire's Casey Yano
Yano and another anonymous "indie friend" will review pitches, "funding whatever stands out to them"
Resident Evil 4 Remake tops 8 million copies sold | News-in-brief
Capcom thanks players "from the bottom of our hearts"
Stillfront ousts CEO and founder
Whilst Stillfront's financial position "remains strong," board "concludes a new leadership is the way forward"
New publisher Digital Vortex Entertainment is focused on "elevating indie developers"
Digital Vortex says, "no genre or format is off-limits"
Warhammer Space Marine 2 drives record results for Pullup Entertainment
"The launch of Warhammer 40,000: Space Marine 2 is remarkable in numbers and execution," says deputy CEO
Asmongold suspended from Twitch under its "hateful conduct" policy
Streamer was banned from the platform for saying Palestinians come from an "inferior culture"
Sponsored | Unity 6 is the "most stable and performant version of Unity ever"
VP Product at Unity Ryan Ellis takes us through what's new in the transformative Unity 6
How Kamaeru: A Frog Refuge highlights the importance of environmental change
Humble Reeds on creating a cosy frog farming sim with an underlying message of restoration
Zelda: Echoes of Wisdom defeats all other September releases in four days | Japan Monthly Charts
Nintendo's latest more than doubled the sales of each game at retail last month
Companies must make it easier to end subscriptions under FTC's 'click to cancel' rule
Regulation comes into effect in six months' time, also calls for clearer information about services
It Takes Two sells 20m units | News-in-brief
Hazelight Studios' co-op action adventure launched in March 2021, followed by Switch in November 2022
Silent Hill 2 sells 1m copies | News-in-brief
Developed by Bloober Team, the remake of the 2001 survival horror launched on October 8, 2024
French union urges Don't Nod workers to strike over layoffs and "reorganisation plan"
STJV says represented workers warned management over concerns around studio's economic situation months ago
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Sony developers share how machine learning can improve QA
At CEDEC 2024, PlayStation shared more about how it automated some QA operations in Astro's Playroom
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How your original indie IP can engage audiences beyond the game
Christian Lövstedt, CEO of Battle of Polytopia studio Midjiwan, share lessons about how indie game makers can expand their IP (without needing a trip to Hollywood!)
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Six ways to create safer spaces to play
Rovio's chief sustainability officer Heini Kaihu shares the basics to combat bullying and harassment in games
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Finding ways to better understand your players
Metacore Games' Tim Shepherd explains how to better understand player motivations to create games that truly speak to your target audience