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Zelnick on Private Division sale: "Those projects were smaller, we're in the business of big hits"
Publisher confirms sale of indie publishing label to undisclosed buyer following studio shutdowns this summer
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Feeling seen: Handling marginalised representation in Usual June
We chat to Finji about the importance of connecting with characters and embracing the supernatural
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Nintendo lowers full-year forecast as H1 sales fall 34% to $3.4bn
First half suffers tough comparison with Tears of the Kingdom and Mario movie as Switch soldiers on through eighth year
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Why the European Court of Justice's decision on cheats is not a milestone | Opinion
ADVANT Beiten's Dr Andreas Lober analyzes the impact of the Sony vs Datel case – and shows that operators of online games still have plenty of options to take action
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How accessible is being a gaming content creator?
Disabled content creators discuss what platforms like Twitch and YouTube must do to make content creation accessible
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Call of Duty flies, Concord falls | Microcast
Latest episode available to download now, also discusses most recent financials for EA, Ubisoft and more
Take-Two Interactive hails "strong results" as Q2 2025 net bookings rise to $1.47 billion
Both Grand Theft Auto Online and Grand Theft Auto 5 "overperformed expectations"
Zelnick on Private Division sale: "Those projects were smaller, we're in the business of big hits"
Publisher confirms sale of indie publishing label to undisclosed buyer following studio shutdowns this summer
Feeling seen: Handling marginalised representation in Usual June
We chat to Finji about the importance of connecting with characters and embracing the supernatural
Don't Nod workers to strike on November 8
Open letter from staff describes studio's alleged "delusions of grandeur" and "short term thinking"
Steam launches game recording | News-in-brief
Players can now capture and share gameplay footage via a new built-in system, fully functional on Steam Deck
Clinical director Raffael Boccamazzo to leave Take This
The mental health charity changed executive director just last week as well
Nintendo confirms backwards compatibility on Switch 2
Nintendo Online will also be available on the next-gen console
Around 21% of European games professionals have been laid off in the past year
Most of those affected have secured new jobs, some outside the games industry
Why the European Court of Justice's decision on cheats is not a milestone | Opinion
ADVANT Beiten's Dr Andreas Lober analyzes the impact of the Sony vs Datel case – and shows that operators of online games still have plenty of options to take action
Kingdom Come Deliverance has sold 8m units | News-in-brief
Warhorse Studios' title originally launched in 2018 (and March this year for the Switch version), sequel is expected in February 2025
Dozens of staff laid off at Inflexion as part of restructuring
Update: Sources claim over 50 people were made redundant
Square Enix to seemingly move away from platform exclusivity
"In the future, titles will be released simultaneously on each platform more and more," Naoki Yoshida said
Incredibuild acquires dev-ops pipeline acceleration firm Garden | News-in-brief
The terms of the acquisition were not disclosed, goal is to take "the pain out of long development cycles"
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Sony developers share how machine learning can improve QA
At CEDEC 2024, PlayStation shared more about how it automated some QA operations in Astro's Playroom
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How your original indie IP can engage audiences beyond the game
Christian Lövstedt, CEO of Battle of Polytopia studio Midjiwan, share lessons about how indie game makers can expand their IP (without needing a trip to Hollywood!)
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Six ways to create safer spaces to play
Rovio's chief sustainability officer Heini Kaihu shares the basics to combat bullying and harassment in games
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Finding ways to better understand your players
Metacore Games' Tim Shepherd explains how to better understand player motivations to create games that truly speak to your target audience