There has been been significant investment in adaptable controllers, awareness campaigns, and more, but how accessible is the tech behind the games themselves?
We talk to Panic about finally getting its "ducks in a row," getting more awareness and retail opportunities, and what the future holds for its "weird bizarre device"
How is the publisher's third cost-cutting plan in 14 months different from the first two, and why don't we talk more about the mobile half of its business?
Skillfull's report this week highlights a long-term problem that's only deepening; between layoffs and AI threats, industry careers are a harder sell than ever
The move to $70 has highlighted the games industry’s "missing middle" – the gulf between indies and premium games that was once occupied by a wealth of AA titles
Rob Fahey
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