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Zuma's Revenge!

Sequel getting a release next month.

SEATTLE, Washington – August 18, 2009 — PopCap Games, the leading developer and publisher of casual games, today announced that Zuma’s Revenge!™, the sequel to the original hit game that has sold 17 million copies worldwide, will be available next month for the PC and Macintosh. Zuma’s Revenge! reinvents the ball-blasting bliss of the original Zuma® with high-resolution graphics, wild new game mechanics, all-new modes and power-ups and much more. Available on September 15 at retail (U.S., PC only) and via download at PopCap.com and key portal partners (PC and Mac), Zuma’s Revenge! will carry a list price of US$19.95. Beginning today, video sneak peeks and other advance information about the new game can be found on PopCap.com.

“The original Zuma has millions of fans around the world,” said Jason Kapalka, co-founder and Creative Director at PopCap, “so there was a lot of pressure when doing the sequel to really deliver something they’d love, without wrecking the classic Zuma gameplay. Zuma’s Revenge! adds a ton of variety to the mix, with over 60 new maps, all new power-up balls like the Laser Frog and Lightning Color Nuke, and a half dozen custom ‘boss battles’ against giant, evil tiki spirits. Plus we’ve added several new modes, including a speedy ‘blitz’-style challenge game and the fearsome Iron Frog gauntlet for the most elite players.”

In Zuma the player takes the role of a fearless ball-shooting frog, exploring ancient temples and ruins. By firing colored spheres into an advancing chain of balls to make matches of three or more, the frog blasts his way through a series of arcade challenges. The sequel brings the player to an all-new setting, the Polynesian paradise of Zhaka Mu, and ups the ante with nearly triple the screen resolution of the original game, cool 3-D particle effects, and support for widescreen monitors. A full list of new features in Zuma’s Revenge! will be available at launch.

Rick Fortin, whose score of 3,384,820 (with 34 extra lives!) in the original Zuma is the highest known, has been beta testing Zuma’s Revenge! and feels the new game lives up to the high standards of the franchise. “From the spectacular visuals and 3-D effects – which work great even on an older PC like mine – to the new game modes such as the maddening (but beatable!) Iron Frog, PopCap has actually improved the game in every respect. I have to say that the wait was well worth it for this game. It’s all that I expected and much more!”

About PopCap

PopCap Games ( www.popcap.com) is the leading multi-platform provider of “casual games” — fun, easy-to-learn, captivating computer games that appeal to everyone from age 6 to 106. Based in Seattle, Washington, PopCap was founded in 2000 and has a worldwide staff of over 230 people in Seattle, San Francisco, Chicago, Vancouver, B.C., Dublin, and Shanghai. Its games have been downloaded more than 1 billion times by consumers worldwide, and its flagship title, Bejeweled®, has sold more than 25 million units across all platforms. Constantly acclaimed by consumers and critics, PopCap’s games are played on the Web, desktop computers, myriad mobile devices (cell phones, smartphones, PDAs, Pocket PCs, iPod, iPhone and more), popular game consoles (such as Xbox and DS), and in-flight entertainment systems. PopCap is the only casual games developer with leading market share across all major sales channels, including Web portals, retail stores, mobile phones and MP3 players, and game device manufacturers.

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PR Contacts:

North America:

Garth Chouteau

garth@popcap.com

415-602-8147

International:

Cathy Orr

corr@popcap.com

+353 1646 8107

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