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Wii Tennis Racquet controller

Game People unearths new way to whack balls about.

http://www.gamepeople.co.uk/family_wii_wiisports2racquet.htm

After breaking news about the bespoke Wii Table Tennis bat ( http://www.gamepeople.co.uk/family_wii_wiisports2bat.htm) controller, we have follow up news of a related device. This Wii Tennis Racquet controller is more than an add on to your Wii-mote, it replaces it completely.

Having put the device through its paces we have just published our photograph report. Paul Govan said of the controller:

"Wii-Sports Tennis is transformed into something very close to a real sport with this unique racquet controller that replaces the Wii-mote. Clever design and sensible weighting add realism to any Wii tennis game provided you have the space to really swing it about."

The device's selling point is that (as well as looking and feeling like a real Tennis racquet) it stops the player fooling the game with flicks rather than genuine swings. As Paul Govan reported:

"It was this inability to use flicks to fool the game that turned out to be one of the most important features of the controller. This combines with the sensible weight distribution to create another fresh way of experiencing the Wii's motion controlled game play."

Details to follow soon on pricing and availability on both the Bat and Racquet.

About Game People

We review video games. But rather than trying to be objective we offer a range of personal opinions from regular columnists.

We encourage each columnist to respond as personally as they can to the games they play. They focus on their unique experience - talking less about graphics and sound and more about how they felt playing it. This highlights their particular perspective as either a Family, Thinking, Specialist, Hobbyist or Artistic gamer.

This means that we often review a game from a variety of perspectives, and that we engage with them over a much longer period. We like to think of ourselves as the antitheses of large corporate review sites.

We are social, mini, friendly and failing. By side-stepping the need to be perfect, comprehensive and score-driven we hope to offer something more personal, intimate and interesting.

Our reviewers walk their own path, but are united by a desire to fit some games in amongst busy lives -- parents ( http://www.gamepeople.co.uk/paulgovan.htm), young adults( http://www.gamepeople.co.uk/simonarquette.htm), mid-lifers ( http://www.gamepeople.co.uk/markclapham.htm), teenagers ( http://www.gamepeople.co.uk/rowanbrown.htm), retirees ( http://www.gamepeople.co.uk/nathanmorgan.htm) and artists ( http://www.gamepeople.co.uk/lottierose.htm). Read a few and you'll soon find someone a bit like you.

As well as the more common handwritten reviews, we also like to engage with more unusual ways of reviewing games. You will find us using songs ( http://www.gamepeople.co.uk/rebeccamayes.htm), origami ( http://www.gamepeople.co.uk/lottierose.htm), animation ( http://www.gamepeople.co.uk/noahrodenbeek.htm) and even teletext ( http://www.gamepeople.co.uk/stevemanser.htm) to capture their feelings about a game.

We may be small, but we are heard a long way away. Game People writers have featured (stared?) on BBC TV and Radio, Arts Festivals, mainstream print like Official PlayStation Magazine, write online for people like Wired, IGN and Game Pro. Then finally there's Game People Calling on The Escapist.

Contact Game People ( http://www.gamepeople.co.uk) via editor@gamepeople.co.uk. 

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