When is Pride inauthentic? | This Week in Business
EA has a very curious prerequisite for employees expressing support for LGBTQIA+ rights
Happy Pride Month, everyone!
It's that time of year for all of us to celebrate the wonderful diversity of humanity and affirm that everyone should be free to be their true selves openly and safely in all aspects of society!
Well, maybe not quite all of us.
Electronic Arts this week narrowly avoided a walkout after giving staff guidelines on exactly how and under what circumstances they can celebrate Pride in public.
Some of the guidelines are good, like the suggestion to do something more substantial than dusting off the ol' rainbow version of the brand Twitter avatar, even if it's just pointing players to more resources about Pride. In-game events are great, they say, but telling dev teams this just days before the start of Pride doesn't exactly give them time to put those together.
Others guidelines are much less good, such as the edict that any Pride statements "may not be political in nature." Game publishers have always had a very poor grasp of politics, but considering the US' current wave of anti-trans legislation and passage of the "Don't Say Gay" bill in Florida prohibiting early school educators from even acknowledging the existence of non-straight sexual orientation or non-cis gender identity, any utterance of Pride is inherently political.
But what gets me most is the FAQ saying that EA employees and brand social channels have permission to tweet and retweet social posts in support of LGBTQIA+ and trans rights, "providing it is authentic to your community and the brand."
Let's consider that for a second.
Certainly you would expect some EA brands to be more quick to post and embrace about LGBTQIA+ rights than others.
The Sims team, for example, earlier this year showed it would rather not release its games in certain markets than remove same-sex marriages to placate homophobic laws. And BioWare has been including same-sex couples in its worlds for over a decade now, even publicly dismissing letter writing campaigns against it.
But EA's guideline isn't about LGBTQIA+ rights being a more natural fit for one franchise or another. It's about them being "authentic" to the brand, which raises a very important question.
Which Electronic Arts games would LGBTQIA+ rights be inauthentic for? And what exactly does inauthenticity mean in that sense?
Would it be inauthentic for the Madden franchise to celebrate Pride? Would it be inauthentic for UFC to do so? Battlefield?
Even then, why would support for Pride be inauthentic? Are LGBTQIA+ people not welcome in these games? And if not, is that because EA is not welcoming them? Or because the communities of these franchises are not welcoming them? Even if the NFL, the UFC, and the US military have a checkered history when it comes to actual acceptance of LGBTQIA+ people, they seem to be just fine sending Pride messages of their own through their own social media channels.
If Pride messages would be inauthentic because of the communities, then surely EA has some control over that. After all, it made such a big deal out of exactly that with its Positive Play Charter a couple years ago.
QUOTE | "We can build better, healthier communities inside -- and outside -- our games, and that's what we are here to do." - In the wake of George Floyd's murder, EA adopted the Positive Play Charter with a pledge that it would not tolerate "racism, sexism, homophobia, harassment or any form of abuse."
To its credit, EA has followed through on its Positive Play Charter pledge in a number of ways. It took long overdue action to curb offensive user-generated content, made a public cautionary tale by giving a lifetime ban a racist FIFA player, and just a few months ago took a public stand against Texas Governor Greg Abbott's directive to criminalize gender-affirming health care for minors as child abuse.
QUOTE | "We call on our public leaders -- in Texas and across the country -- to abandon efforts to write discrimination into law and policy. It's not just wrong, it has an impact on our employees, our customers, their families, and our work." - An open letter to Gov. Abbott signed by EA and dozens of other companies.
So why is EA so shy about this now? In a company-wide town hall meeting last month, EA informed staff it wouldn't be making a public statement on abortion rights or trans rights, partly because "being an inclusive company means being inclusive of all those points of view," and that it would only take stances in the future when all its employees agree on a subject and saying something "will actually have a positive impact."
Maybe EA employees who believe supporting trans kids is child abuse got upset over the Texas letter. Maybe executives worried there was more division on issues like trans rights and abortion than they thought, and decided they shouldn't be taking public stands at all. Maybe they missed Rob Fahey's editorial about how there's no hiding from the culture wars.
Maybe they saw Florida Governor Ron DeSantis use the law to pursue a personal grudge against Disney for daring to take a toothless stance in favor of LGBTQ+ people even after the "Don't Say Gay" legislation had already been passed and signed by DeSantis. (Yesterday DeSantis also vetoed $35 million for the Tampa Bay Rays spring training facility after the baseball team's Twitter account said gun violence was bad.) Maybe they've seen how the Trump-era Republican Party has embraced such politics of personal retribution and decided it would be best to pipe down about any perceived progressive politics for a few years.
Whatever the reason, the message LGBTQIA+ EA employees can take from this Pride Month is clear: This company has your back and will fight for your rights... providing that fight is authentic to the brand, that nobody disagrees, and that it isn't politically inconvenient. So basically, anytime it doesn't actually matter.
Update: After the publication of this article, EA released a public statement for Pride Month.
The rest of the week in business
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