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Weird Worlds Warps Merrily Along With A New Print Run!

PC/Mac Hybrid CD Now Available!

Hampstead, NC, 02 February 2007 - Have you felt recently like there's been a great disturbance, as if millions of voices suddenly cried out in terror and were suddenly silenced? Do you fear that something terrible has happened? Well fear not, for that disturbance was the selling out of the Weird Worlds: Return to Infinite Space, but it was only a brief disturbance.

Shrapnel Games is happy to announce that Weird Worlds: Return to Infinite Space has now entered its second print run and is available for immediate purchase through the Gamers Front! The new print run combines both the PC version and the Mac version on one CD and sells for only $24.95. A download option is also available for those that prefer that method of delivery.

Weird Worlds: Return to Infinite Space is Digital Eel's sequel to Strange Adventures in Infinite Space. Proving the old saying that good things come in small packages, Weird Worlds offers limitless gameplay in easy to digest twenty-minute chunks of single-player space adventure.

Weird Worlds is a multi-faceted title. Enjoy role-playing? Choose to be an explorer, pirate, or in the military, with each choice affecting how you play the game. And with the star lanes of Sector Prime created with each session you'll get to have a different space opera with each game played.

Like tactical space combat? Using an intuitive control scheme any fracas with ugly, slimey, multi-pseduopod aliens is played out in real-time between fleets. Enjoy swarms of fighters, colorful implements of destruction, and even ramming tactics.

Like actually finishing a game? A typical session lasts fifteen minutes, with even the longest session only lasting about double that. Yet those fifteen minutes are packed with more action than most 40-hour games. In fifteen minutes you can discover a dozen new stars and lifeforms, trade with intergalactic chickens, escape the pull of an uncharted black hole, battle fiendish floating jellyfish bent on your destruction, create a flotilla of mercenary vessels, encounter a shipboard thief, foil said shipboard thief, and make it back home with your tales of fame and fortune.

Can an infinite game get even more infinite? It can with mods! Easy to make, easy to play, mods can be anything from simply changing some of the text around to creating a brand new conversion using known science-fiction settings in all their copyright infringement glory.

If you haven't hopped a ride on the game that has everyone from those crazy kids at Penny Arcade to the judges at the IGF talking (where it won the IGF 2006 Award for Innovation in Audio) do yourself a favor and download the demo right now.

Get in touch with your inner Orion (green slave girls not included) with this ten-year pirate mission:

www.shrapnelgames.com/digital_eel/weird_worlds/6.htm

And after you've managed to pry yourself from the demo be sure to head over to the Gamers Front and get even more sci-fi action on with the full version of the game. Only $24.95 and available for both PC and Mac, physical shipment or download!

www.gamersfront.com/xcart/home.php

For more information on Weird Worlds: Return to Infinite Space, or to check out the Shrapnel Games catalog of the best niche gaming you'll find on your computer, head on over to www.shrapnelgames.com

For press related information please contact Scott R. Krol at: skrol@shrapnelgames.com

To visit our company blog go to www.shrapnelcommunity.com/blog/

For all other information, please contact:

Timothy W. Brooks

PO Box 488

Hampstead, NC 28443

919-270-9891

tbrooks@shrapnelgames.com

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