Videogame Style Guide Rewrites the Book on Game Journalism
FREE to Working Press: Step up Your Game
"A necessary part of moving game journalism, and games, to the next level."
- Dean Takahashi, Author, The Xbox 360 Uncloaked
Atlanta - (February 27, 2007) - It's the final word in videogame journalism! Fitting neatly between The AP Stylebook and Wired Style, The Videogame Style Guide and Reference Manual (P3: Power Play Publishing, $14.95), by internationally-acclaimed writers David Thomas, Kyle Orland and Scott Steinberg, is the first volume to definitively catalogue the breathtaking multibillion-dollar game industry from A to Z.
A must-have for working professionals and aspiring authors alike, the volume includes hundreds of rules for grammar, spelling, usage, capitalization and abbreviation, plus proven tips and guidelines for producing polished, professional prose about the world's most exciting entertainment biz. The guide also includes a foreword by Dan "Shoe" Hsu, editor-in-chief of Electronic Gaming Monthly, and will be free for a limited time to all members of the press including broadcast media, bloggers, fansite owners, online scribes, newspaper reporters and print magazine staffers.
For more info, see: www.gamestyleguide.com
Inside lurk definitive answers to pressing questions such as:
Videogame, one word or two? Console or system? What defines a good game review? Sporting over 150 pages jam-packed with official International Game Journalists Association (IGJA) guidelines and formally endorsed by Games Press, the ultimate resource for game journalists, features include CLEAR RULES FOR USAGE AND STANDARDS HUNDREDS OF IN-DEPTH ENTRIES NOTABLE NAMES, GAMES AND COMPANIES COMPLETE GUIDE TO GAME CRITICISM HISTORICAL TIMELINES "Game industry professionals and readers alike have been waiting decades for a volume like The Videogame Style Guide and Reference Manual," said co-author David Thomas. "It's just not a question of quality and professionalism: It's a matter of finally giving the industry the right tools it needs to get its message across."About the IGJA
The International Game Journalists Association provides community resources, professional services and ongoing education to all members of the media who cover videogames. With the goal of improving the quality and professionalism of game journalism around the globe, the IGJA supports a variety of initiatives from hands-on training to formal events, social gatherings and roundtable discussions designed to help its members, and the journalistic community at large. The organization also provides sourcing services for media outlets seeking experts in the field of game journalism.
For more info see: www.igja.org
About the authors
David Thomas is a 20-year newspaper veteran and educator specializing in arts and technology criticism. For the past decade, he's covered games for The Denver Post. The founder of the IGJA, his gaming column is syndicated through King Features. He also teaches the history of digital media, critical videogame theory and other gaming/media-related classes for the University of Colorado.
Kyle Orland first started covering games when he founded fansite Super Mario Bros. HQ in 1997. Since then, he's written for numerous publications including Electronic Gaming Monthly, GameSpot, The Escapist, Next Generation and Joystiq.
Scott Steinberg is the author of Videogame Marketing and PR, and managing director of game industry advisory Embassy Multimedia Consultants. He's also gaming's most prolific penman, having covered the topic for 300+ outlets from CNN to the LA/NY Times, Playboy, Rolling Stone, and TV Guide.
For additional information, please contact:
Alison Kurtz
Bender/Helper Impact
alison_kurtz@bhimpact.com
(310) 694-3109