Trinigy continues success: More than 50 Vision titles and new 5.5 SDK announced
FOR IMMEDIATE RELEASE
Eningen/Germany, May 30th, 2006: Trinigy
GmbH, a market-leading company in the sector of 3D Game
Engines, today announced the availability of version 5.5 of
the Vision Game Engine for PC, Xbox, and Xbox360. Vision
licensees will automatically be provided with the new SDK at
no additional cost by the Trinigy support team. Interested
developers and publishers can request an evaluation version
of the new Vision engine on Trinigy's website (www.trinigy.de).
The new 5.5 SDK features a new and powerful animation system
that offers both great flexibility and high performance to
game developers. The new system already proved its
performance in a joint demo project with AI middleware
specialist Kynogon: 1000 fully animated characters are
populating a "New York"-style city scenario that already
attracted a great deal of attention at this year's GDC. At
the same time, Kynogon's market leading AI technology has
been integrated into Vision 5.5, providing Vision clients
with access to both technologies in a WYSIWYG environment at
one-stop if desired.
Among further additions to the PC, Xbox and Xbox360 versions
of the Vision engine, a highlight is the substantial
extension of its WYSIWYG workflow
(=what-you-see-is-what-you-get). Thus, game developers are
provided with a convenient, powerful real-time particle
editor as well as real-time landscape editing in a WYSIWYG
environment. Editing geometry, varying surface attributes or
designing vegetation is now possible in the vForge editor
while running the actual game.
Furthermore, Trinigy today announced the signing of further
licensing agreements with customers in Europe and the United
States. "In consequence of our successful premiere exhibiting
at this year's GDC and thanks to our quick and flexible
customer support, we have been able to further extend our
customer base and achieve sustained success", explains Dag
Frommhold, Managing Partner at Trinigy. "We are glad that the
recent, excellent press reviews of Vision-based titles - in
particular but not only in regard of stability, versatility
and visual opulence - are clearly reflecting our commitment
to our customers."
Meanwhile, the Vision Game Engine is being used in more than
50 titles worldwide, ranging from action- and sport games
over strategy titles to MMO games.
With the help of the new 5.5 engine and backed by the
successful GDC presence, Trinigy plans to further increase
its international market share. Screenshots of current
Vision-based projects can be found on the Trinigy homepage
(www.trinigy.de).
Trinigy GmbH
Trinigy is a German-based, internationally oriented company
focusing on the development of advanced 3D graphics
technology and applications. Trinigy provides cutting-edge
technology, stable software and reliable consultant services
for customers in multiple countries all over the world.
Vision Game Engine
Trinigy's cutting-edge Vision 3D game engine is used in
numerous professional game titles, helping licensees on three
continents to bring more immersive graphics onto the screen
while at the same time drastically reducing development time
and effort. Well-known developers in the US, Europe, and Asia
are relying on the Vision engine for their current and
next-generation game titles, which range from first person
shooters over strategy titles to massively multiplayer online
games.
Contact
Mr. Richard Radmacher
Director of International Sales
World Wide Web: www.trinigy.de
Email: sales@trinigy.de
Tel.: +49-(0)7121-986993
Fax: +49-(0)7121-986994
Read the full press release at: www.trinigy.de/index.php?section=news
Download Trinigy CI-Kit: www.trinigy.de/cikit.zip
® 2006 by Trinigy GmbH. Trinigy is a registered trademark.
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