News HTC co-founder reveals new VR headset and social platform Priced at $599, Mova headset offers hand-tracking and 5G while social platform Manova makes big promises May 28, 2020 Ivy Taylor
News More than $100m has been spent on Oculus Quest content Ten games have earned more than $2m in revenue, including PolyArc's Moss and Cloudhead Games' Pistol Whip May 19, 2020 Matthew Handrahan
News SuperHot VR sells over 2m copies Sales of all versions of the game passed two million last year May 18, 2020 Rebekah Valentine
Feature VR could seize its moment -- if the big players would cooperate | Opinion VR has an opportunity to break out, but the mess of competing standards is holding back the whole sector May 8, 2020 Rob Fahey
Stub Valve ends SteamVR support for Mac Team instead to focus on Windows and Linux May 4, 2020 Rebekah Valentine
News Superdata downgrades XR projections for 2020 through 2023 COVID-19 manufacturing slowdown brings anticipated 2020 revenue down to $6.3 billion April 27, 2020 Rebekah Valentine
Feature "People are returning, and buying new stuff -- that never happened before in VR" Last year brought the next generation of VR hardware, says Ndreams' Patrick O'Luanaigh, and 2020 will see the same revolution in VR software April 7, 2020 Matthew Handrahan
Stub Roto VR raises £1.5m in funding Pembroke VCT led the round in the "360 degree" VR chair startup April 1, 2020 Matthew Handrahan
News Half-Life: Alyx reaches 43,000 concurrent users on launch day First Half-Life game in 13 years performs well by VR standards, but hardware restriction is a missed opportunity analyst says March 24, 2020 Ivy Taylor
Feature Valve: "VR has been missing a big game that everyone can get excited about" Valve's Corey Peters and Sean Vanaman on making the first Half-Life game in 13 years, with novices to both VR and the celebrated series in mind March 23, 2020 Matthew Handrahan
Stub More than 20 games have earned $1m in revenue on Oculus Quest Oculus' portable headset has brought large numbers of new customers into VR, the company said March 19, 2020 Matthew Handrahan
News Facebook acquires Sanzaru Games Studio behind Asgard's Wrath to join Oculus Studios and continue VR development Feb. 25, 2020 Rebekah Valentine
Feature Can Alyx pull VR out of its niche? | Opinion Half-Life: Alyx is driving headset sales before it's even released -- but it's going to take a lot more to make VR into a viable market for AAA games Jan. 31, 2020 Rob Fahey
News Valve Index sales more than doubled following Half-Life Alyx announcement SuperData: The Index sold 149k units in 2019, 103k of which were sold in Q4 Jan. 28, 2020 Rebekah Valentine
News Valve Index out of stock around the globe ahead of Half-Life: Alyx launch Prospect of VR exclusive Half-Life drives sales of high-end hardware, despite $999 price tag Jan. 15, 2020 Ivy Taylor
News HTC Vive Pro gets $200 price cut VR headset on its own now going for $599, Starter Kit for $899, and Full Kit for $1,199 Jan. 14, 2020 Brendan Sinclair
Feature Analysts dole out 2020 predictions Panel of industry watchers call their shots for the upcoming year in games (and assess how their 2019 calls turned out) Jan. 2, 2020 Brendan Sinclair
Feature A (Magic) leap backwards | Opinion The woes experienced by the over-hyped AR firm were easily predictable -- but the backlash will cause headaches for the sector at large Dec. 13, 2019 Rob Fahey
News High Fidelity lays off half of staff, pulls plug on open-source VR platform Company cuts headcount for second time this year, says it is refocusing on new project early in development Dec. 12, 2019 Brendan Sinclair
Feature Fast Travel CEO navigates VR's speed bumps With two new VR titles launching in quick succession, Oskar Burman talks about how far the market has come and where it can improve Dec. 6, 2019 Brendan Sinclair
News The GamesIndustry.biz Podcast: How unconscious bias is holding back the industry This week the team discuss the dangers of unconscious bias, the benefits of diversity, and the slow progress of virtual reality Dec. 2, 2019 GamesIndustry.biz Staff
Feature Half-Life: Alyx changes the game for VR exclusives | Opinion Never mind the hardware -- Valve is dipping deep into its own playbook to become the default storefront for VR software Nov. 29, 2019 Rob Fahey
News CD Projekt dismisses investor fears over Cyberpunk and Half-Life: Alyx release clash “That niche is very, very, very -- and I could add a few 'verys' here -- small" Nov. 29, 2019 Matthew Handrahan
News Phil Spencer: "Nobody's asking for VR" on Xbox Xbox boss cites concerns with VR's form and popularity in strategy around Microsoft's next console Nov. 28, 2019 Matthew Handrahan
News Facebook acquires Beat Games Beat Saber developer joins Oculus headset maker to continue work on music VR games Nov. 27, 2019 Brendan Sinclair