News Vive delay due to "technological breakthrough" HTC CEO says new feature will be revealed at next month's Consumer Electronics Show Dec. 21, 2015 Brendan Sinclair
Feature Starship's enterprise: Making virtual reality truly social The UK studio founded by PlayStation veterans believes it has the answer to social chat in VR worlds Dec. 17, 2015 Rachel Weber
News Colopl launches $50 million VR fund Japanese developer's fund is the largest ever to focus on VR development Dec. 17, 2015 Matthew Handrahan
News CastAR to pay back Kickstarter backers "We want to do right by our backers and think that this is the right way to do that" Dec. 16, 2015 Rachel Weber
News Console creators now less risk-averse - House Sony Computer Entertainment head says devs have more confidence in console market, indies facing great opportunity in VR Dec. 16, 2015 Brendan Sinclair
News nDreams tops up staff and funding ahead of VR's big year Four new hires and £2 million investment will strengthen its position for the launch of The Assembly Dec. 14, 2015 Matthew Handrahan
News Oculus aims to spark pre-orders with EVE: Valkyrie pack-in EVE: Valkyrie will premiere on the Oculus platform in Q1 2016 and all pre-orders of Rift will include a copy Dec. 10, 2015 James Brightman
News HTC Vive founder, FarmVille co-creator launch seed fund for VR/AR Harmonix, Baobab among first studios to receive funding from Presence Capital Dec. 10, 2015 James Brightman
Opinion VR and AR: The year of promises Excitement for the tech has never been greater but the industry must still contend with big unanswered questions Dec. 10, 2015 Rachel Weber
News HTC and Valve's VR headset pushed back to April 2016 An additional 7,000 developer units will be released early next year Dec. 9, 2015 Matthew Handrahan
News VR to hit $70 billion by 2020 - Report Research firm TrendForce puts next year's market at $6.7 billion, skyrocketing over next five years Dec. 4, 2015 Brendan Sinclair
Feature Dinosaurs and development tools: Crytek's VR journey "We believe VR is here to stay and it will transform the way we experience new media" Nov. 20, 2015 Rachel Weber
News EA on VR: "We'll really wait and see how big the market is going to be" Blake Jorgensen compares small initial user numbers to Wii and PS Vita Nov. 16, 2015 Rachel Weber
News CCP raises $30 million to support VR efforts Developer gets huge injection of funds "to drive innovation in VR as the technology begins to transform the entertainment industry" Nov. 12, 2015 James Brightman
News Minority Games and Rezolution Pictures form MinorityVR Papo Y Yo dev and film company working with A&E for VR experience launching with new Gear VR Nov. 11, 2015 Brendan Sinclair
News Sólfar Studios secures $2.1m in seed funding Also announces next virtual reality project, Everest VR Nov. 11, 2015 Rachel Weber
News Gear VR shipping on November 20 Pre-orders start today for the $99 mobile headset from Oculus and Samsung Nov. 10, 2015 James Brightman
Feature "The beauty of PSVR is that we have the PS4 to power it" Sony's Michael Denny on PlayStation's crucial advantage in the coming battle for VR supremacy Oct. 28, 2015 Dan Pearson
News VR may be slow to take off - Analyst IHS says new tech will see slower pick-up than Blu-ray or 3D TVs, is "neither a bubble nor the next big thing" Oct. 27, 2015 Brendan Sinclair
News VR Developers Conference advisory boards announced New event will be part of GDC 2016 in San Francisco Oct. 27, 2015 Rachel Weber
News Razer OSVR Hacker dev kit pre-orders open Open Source Virtual Reality headset $300 to devs and curious consumers Oct. 23, 2015 Rachel Weber
Feature Solfar's principles of virtual reality design Development wisdom from the CCP veterans turned god makers Oct. 22, 2015 Rachel Weber
Feature Oculus and Jason Rubin: We're re-learning the language of game making From Crash Bandicoot to the cutting edge of virtual reality Oct. 14, 2015 Rachel Weber
News Oculus to sell 5m units next year - Credit Suisse Firm predicts virtual reality headset to sell at cost initially Oct. 13, 2015 James Brightman
Feature nDreams: “We're not picking one. We're going with all of them” Patrick O'Luanaigh on making safe bets in VR, and why developers should also be prepared to play the long game Oct. 13, 2015 Matthew Handrahan