Feature Roblox is aiming at $10 million annual revenue for its top creators User-generated online gaming platform already pays out $140,000 a month to most popular devs, says CEO Dave Baszucki April 27, 2017 Matthew Handrahan
News Bleszinski: “AAA is a nearly unsustainable model” The Gears of War creator discusses why blockbuster games often feel repetitive, and looks ahead to VR April 21, 2017 James Batchelor
News 6.8% of smartphones are ready for VR 191m devices compatible with Gear VR and Google Daydream, but headset sales are drastically behind April 19, 2017 James Batchelor
Feature "If you use the same tools as everyone else it's way harder to stand out" 3rd Eye Studios' Kari Koivistoinen on the value of building bespoke tools for its VR anthology series Downward Spiral April 18, 2017 Matthew Handrahan
Feature Can the VR locomotion problem be solved without more hardware? Survios believes it's on to something; its new system in Sprint Vector may ultimately find itself being utilized across a variety of games April 17, 2017 James Brightman
News VR First and Crytek split Educational initiative now fully independent and embracing vendor-neutral approach, plans to double AR/VR labs to 50 this year April 13, 2017 Brendan Sinclair
Feature Sweeney: “The future of the games industry? Make everyone a creator” The Epic Games CEO discusses the importance of open platforms, the benefits of non-games projects and why he's preserving a forest April 13, 2017 James Batchelor
Feature "We fart rainbows. Who needs cash?" Julie Heyde and the power of VR Unicorns April 13, 2017 Dan Pearson
News First-gen VR won't live up to hype - Report IDATE DigiWorld expects 60 million headsets worldwide by 2020, with mobile VR losing share to PC/console April 12, 2017 Brendan Sinclair
News Oculus wants a new trial in ZeniMax case VR company says initial verdict was "tainted" and the $500 million damages "excessive" April 12, 2017 Matthew Handrahan
News Unity plans to triple workforce in India by 2018 Engine provider reaching out to more non-games firms for partnerships on VR and AR content April 10, 2017 James Batchelor
Feature What's next for PSVR Sony's content roadshow exhibits promising indie games, but no first-party milestones April 10, 2017 Dan Pearson
Opinion Sony will struggle with location-based VR PSVR is the biggest success story of consumer VR; but Sony's location-based plans will leave it a long way outside its comfort zone April 7, 2017 Rob Fahey
News Survios' Chris Hewish to leave after a year as studio head Departure quickly follows the success of Raw Data and closure of $50 million funding round April 6, 2017 Matthew Handrahan
News 1-in-4 VR pros say biz growth disappointed in 2016 - Survey 26% expected more from their VR business last year, but 46% of respondents said they saw strong or very strong growth April 5, 2017 Brendan Sinclair
Feature "We'd love to be the Rovio or Supercell of VR" Patrick O'Luanaigh, founder and CEO of nDreams, talks about VR budgets, pricing, and his ambitions for the space April 5, 2017 James Brightman
News Sony looking for new markets for PSVR - Report Company's location-based entertainment unit to find other uses for VR tech after slower-than-expected consumer adoption April 5, 2017 Brendan Sinclair
Feature VR's level playing field is an open door for aspiring developers "VR is an opportunity for studios to rethink things," says FuturLab's James Marsden, "but it's also an opportunity for their staff" April 5, 2017 Matthew Handrahan
News Microsoft hires Oculus marketing chief for mixed reality push Liz Hamren will lead promotional efforts for HoloLens and forthcoming range of Windows VR devices April 3, 2017 James Batchelor
News Palmer Luckey to leave Facebook Company declined to say if Oculus co-founder is leaving voluntarily March 30, 2017 James Brightman
Feature CCP CEO: "I would call the VR installed base huge" CCP's Hilmar Pétursson explains how the EVE developer got into sports with Sparc and why the VR space isn't as tough as some might think March 30, 2017 James Brightman
Stub Gear VR motion controller launches April 21 Latest version of headset comes with input device and sells for $130; stand-alone controller goes for $40 March 29, 2017 Brendan Sinclair
News Facebook hires Apple design chief as head of hardware for Oculus Michael Hillman left Apple as chief architect of all consumer desktop products March 28, 2017 Matthew Handrahan
Feature “Consumers at home are only part of the picture for VR” Kuju's head of studios Brynley Gibson encourages developers to look beyond games when getting to grips with virtual and augmented reality March 23, 2017 James Batchelor