At Game Devs of Color Expo, a panel shared their experience working in games as part of a worker cooperative, and why you should consider this business model
As part of our Best Places To Work week, Amiqus' Liz Prince sat down with three panellists to talk about how diversity and inclusion can lead to a better future
As part of Gamesindustry.biz's Best Places to Work Awards, we've talked to three panellists about the best practices to champion mental health support at your company
Unity's Movell Dash, Niantic's Trinidad Hermida, and PlayStation's Davina Mackey sat down with IGDA Foundation's Nika Nour to discuss ways to improve diversity in games