Nordic Game Conference 2017
News
The Feminist Frequency founder on her Tropes series, dealing with the backlash and how developers can explore new stories
James Batchelor
News
The Fallout composer also reveals his jazz aspirations and warns games against following Hollywood
James Batchelor
News
Former Rovio exec believes virtual reality has a lot to learn from mobile, but won't be ruled by the same type of games
James Batchelor
News
VR expert Dave Ranyard discusses the potential for storytelling with virtual and augmented reality at Nordic Game
James Batchelor
News
Critic praises “cultural shift” in video game storytelling, but says recent examples are a “band-aid on a deeper wound”
James Batchelor
Stub
Honours included Best Games Design, Best Art and Game of the Year
Matthew Handrahan
News
The Last Guardian developer shares his design process with Massive MD David Polfeldt and attendees at Nordic Game Conference
James Batchelor
News
The Fallout 4 composer offers advice to aspiring musicians and discusses why he prefers scoring games to TV and film
James Batchelor
News
“First impressions change how players perceive a game,” says creative director Ralph Fulton
James Batchelor
Feature
The veteran development duo ponder the biggest changes in the industry ahead of their Nordic Game talk
James Batchelor
Feature
The final line up of our curated session track in Malmo next week
Dan Pearson
Feature
Flavourworks founder and Molyneux protegé Jack Attridge discusses the challenge of starting his own studio, and why he feels games design is stagnant
James Batchelor
News
Oliver twins, Nat Griffith, Jack Attridge, Ralph Fulton and Dave Ranyard kick off line-up
Dan Pearson
News
Danish studio Playdead to open Malmo show
Dan Pearson
News
Event will "focus on the innovative and artful aspects" of game design
Dan Pearson
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Malmo event welcomes legendary designer
Dan Pearson
News
We'll be curating our very own track at the Malmö show from May 17-19
Press Release