News Super Evil Megacorp snags $19m Vainglory studio doubles office space and expands team with plans to bring the MOBA to more audiences Aug. 8, 2017 James Brightman
Stub Bandai Namco's Home Video Game sales down 28% in Q1 Unit sales down 26% to 5.6 million for the quarter Aug. 8, 2017 Matthew Handrahan
News NCsoft's tumbling Q2 profits balanced by Lineage M success Sources claim mobile title was earning a peak of $11.5 million a day in its first month in South Korea Aug. 8, 2017 Matthew Handrahan
News Digital sales boost profits at Square Enix Packaged games declined in Q1, but console downloads, MMOs and smartphone games were all on the rise Aug. 7, 2017 Matthew Handrahan
News Physical sales up, digital down in Sega Sammy's Q1 results Video games business contributes to ¥50.2bn sales, but download sales down 21% year-on-year Aug. 4, 2017 James Batchelor
News Worldwide interactive media market tops $100 billion - Superdata Research firm says global spend on games, eSports, game-related video content and VR/AR will be $104.6 billion this year, $168.8 billion by 2020 Aug. 3, 2017 Brendan Sinclair
News Zynga's turnaround in full effect with $5.1m profit in Q2 90% of Zynga's audience now comes from mobile, CEO Frank Gibeau stressed to us Aug. 2, 2017 James Brightman
Feature Grand Theft Auto Online continues to drive Take-Two Online component of GTA V delivers best quarter yet as Zelnick says they never planned on it lasting this long; publisher posts solid results in first quarter of light release year Aug. 2, 2017 Brendan Sinclair
News Glu Mobile raises full-year forecasts after $68.7m quarter Company expects bookings to reach between $307m and $312m, the highest in three years Aug. 2, 2017 James Batchelor
News Tencent invests in Milky Tea Partnership with Chinese giant a “turning point” in HyperBrawl Tournament developer's history Aug. 2, 2017 James Batchelor
News Pokémon Go takes $5.8m in a single day after failed Fest event UPDATED: European events delayed until Autumn while Niantic improves on tech July 31, 2017 James Batchelor
Stub Capcom returned to profit in Q1 Cost reduction measures made the difference in a quiet quarter for game launches July 28, 2017 Matthew Handrahan
Stub Konami sees 38% games profit surge in Q1 Global rollout of Pro Evo 2017 on mobile boosted both revenue and profits in the first fiscal quarter July 28, 2017 Matthew Handrahan
News Tencent buys 9% of Frontier Developments Chinese company will pay £17.7 million for newly issued shares, Frontier's market cap now above £200 million July 28, 2017 Matthew Handrahan
Feature Live services power EA to Q1 growth Publisher beats expectations with $1.425 billion in revenue, namechecks Battlefield 1, EA Sports Ultimate Team, The Sims 4 July 27, 2017 Brendan Sinclair
News Nintendo Switch hit 4.7 million shipped in fiscal Q1 Mario Kart sold in 3.54m units in launch quarter, Arms sold 1.18m units in two weeks July 26, 2017 Matthew Handrahan
News Software up, hardware down in latest Xbox financial results Gaming revenue for last quarter at $1.65bn, Xbox Live users rises to 53m July 21, 2017 James Batchelor
News UK video games tax relief payouts up 60% to £73m Claims more than double year-on-year to 280 in 2016/17 July 20, 2017 James Batchelor
News Razer could be valued at $5bn ahead of IPO - report Accessories firm aiming to become publicly listed around October July 19, 2017 James Batchelor
News N3twork buys Agamemnon mobile UA platform Ex-Rovio VP Eric Seufert joins the company as part of the acquisition July 19, 2017 Matthew Handrahan
News Highmark raises $2m for games that battle brain disease Canadian start-up's oversubscribed seed round attracts investors, studio also names new CFO July 19, 2017 James Batchelor
News GamesIndustry.biz Investment Summit adds Amazon Appstore, Mercia and more to line-up Early bird rate for the September event July 31st July 19, 2017 Christopher Dring
News Ubisoft's sales are more than 80% digital No new major releases in Q1, but overall sales still climbed 45% for the French publisher July 18, 2017 James Brightman
News VR hand tracking firm Leap Motion raises $50m “Natural input through full hand tracking is inseparable and fundamental to the future of VR/AR" July 17, 2017 James Brightman
News Playdemic's Golf Clash generates $1.1m in a single day Studio aims to reap revenues of over $100m by the end of the year July 17, 2017 James Batchelor