News EA extends Take-Two offer Electronic Arts gives shareholders until May 16 to consider USD 2 billion acquisition offer April 18, 2008 Matt Martin
Feature Copyright explainer - Part 1 Protecting Copyright in Game Content - Practical Implications April 18, 2008 GamesIndustry.biz
News FireSky unveiled as Stargate Worlds publisher Industry veterans Nakamoto and Ybarra involved in new company, aims to combine gaming with social networking April 17, 2008 Phil Elliott
News Enterbrain denies Hamamura's alleged DS predictions Japanese publisher issues a statement countering report by Bloomberg April 17, 2008 James Lee
News EA's Take-Two deadline looms Take-Two's stockholder meeting to take place later today, as EA's USD 26 per share tender offer expires tomorrow night April 17, 2008 Phil Elliott
News Nintendo shoots down DS redesign rumours Company won't comment on E3 plans, but dismisses chatter of new DS model April 17, 2008 James Lee
News No stockholder proposals, says Take-Two The time allotted for Take-Two stockholders to nominate directors or propose new business has expired April 16, 2008 Mark Androvich
News Realtime Worlds coy on APB for the PS3 Studio unable to shed any light on comments made in the mainstream press about an as-yet-unannounced platform for the MMO April 16, 2008 Phil Elliott
News Prototype comic coming in August Sierra and DC Comics announce a deal for a publication, to be adapted from the videogame title. April 16, 2008 James Lee
News Petroglyph announces free online game Developer signs a deal to work with True Games on the micro-transaction title. April 16, 2008 James Lee
News Ubisoft acquires Gameloft's India studio Ubisoft has reached an agreement with Gameloft to acquire its development studio in Pune, India April 15, 2008 Mark Androvich
News Realtime Worlds confirms USD 50 million investment Crackdown developer secures further funding for expansion and online projects April 14, 2008 Matt Martin
News Hollywood needs us more than we need them, says Riccitiello EA chief believes the industry has "stepped through a time window" where the best games are as important as top Oscar winners April 14, 2008 Phil Elliott
Feature What Next for Atari? David Gardner and Phil Harrison talk about the company's plans - the online titles, Alone in the Dark, and the Infogrames name April 14, 2008 Rupert Loman
News Gardner to consider ditching Infogrames name Atari name in focus for "best-funded, best-branded, most energetic start-up in the history of computer gaming" April 14, 2008 Phil Elliott
News Atari: "We don't have room for mistakes" David Gardner talks competitor threats, Phil Harrison details rejuvinated publisher's online ambitions April 11, 2008 Matt Martin
News Alone in the Dark to sell 2-3 million units Infogrames chief coy over schedule to return the company to a "break-even" state April 10, 2008 Phil Elliott
News AMD to cut workforce by 10% Hardware manufacturer to lay off 1600 staff as it lowers Q1 2008 income by USD 100 million April 10, 2008 Phil Elliott
News Interplay returns with sequels and MMO plans Company to begin in-house development and seeks funding for MMO based on Fallout IP April 9, 2008 Matt Martin
News Codemasters and RTT announce tools partnership Publisher and 3D rendering specialist to share modelling and visualisation technology April 9, 2008 Matt Martin
News SEGA confirms Racing Studio closure Developer not profitable enough to result in "successful return" for publisher following poor SEGA Rally sales April 9, 2008 Phil Elliott
News Jacobson: Industry already moving towards Hollywood model Jacobson thinks that, as the industry approaches the Hollywood model, independent studios are important for a creative future April 9, 2008 Mark Androvich
News EA deal is one of Epic's biggest, says Rein Epic VP Mark Rein says that the licensing deal with EA is one of the biggest his company has ever done April 8, 2008 Mark Androvich
News Sega's UK Racing Studio Closed? Sources have told the media that Sega's UK-based Racing Studio has closed April 8, 2008 Mark Androvich
News EA expands Unreal Engine deal Publisher EA has expanded its license to use the Unreal Engine for five additional titles April 8, 2008 GamesIndustry.biz