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Feature
Founder Chris Wright discusses being an indie publisher at a time everyone wants to be one, how the label's ethos has evolved, and LudoNarraCon 2024
Nov. 16, 2023
Marie Dealessandri
Feature
Sanatana Mishra and Mei-Li C. talk Tempopo, how Witch Beam's unusual structure favours sustainable game making, and the studio's journey to empower other indies
Nov. 15, 2023
Marie Dealessandri
Feature
John Northwood on developing cosy games before it was cool, the challenges of open development, and making games in Brisbane
Nov. 15, 2023
Marie Dealessandri
Feature
Co-founder and studio director Trent Kusters talks resilience in the triple-I space, Jumplight Odyssey, and the evolution of the Early Access scene
Nov. 14, 2023
Marie Dealessandri
Feature
Ben Kelly and Ryan McMahon on the studio's future in original IP and helping the next generation of Australian devs
Nov. 13, 2023
Marie Dealessandri
Feature
We talk to the three co-founders about not wanting to be "the studio that does musicals" and how to cultivate a caring studio culture
Nov. 13, 2023
Marie Dealessandri
Feature
Australian devs and trade bodies on how local games firms are tackling the challenges in funding, recruitment and more
Nov. 12, 2023
Marie Dealessandri
Feature
We explore the growth of Australia's video games market, its expanding audience and thriving scene of developers
Nov. 12, 2023
James Batchelor
News
We'll be bringing you a whole week of interviews and analysis exploring the nation's thriving development scene
Nov. 10, 2023
James Batchelor