News EA expands free library of accessibility patents to make more games inclusive 23 new patents include photosensitivity analysis plugins and intelligent speech recognition Dec. 5, 2024 Vikki Blake
News RNIB launches accessibility toolkit for devs to support gamers with sight loss The Design for Every Game initiative features a player testing panel and DevKit Dec. 3, 2024 Sophie McEvoy
Feature How accessible is being a gaming content creator? Disabled content creators discuss what platforms like Twitch and YouTube must do to make content creation accessible Nov. 4, 2024 Geoffrey Bunting
News Xbox reveals four new accessibility options for disabled players The company has even redesigned its packaging with accessibility in mind, too Aug. 22, 2024 Vikki Blake
Feature Double Fine: "Simple choices can have profound impact" on accessibility Kevin Johnson reminded Develop Brighton attendees that "if you don't intentionally include, you unintentionally exclude" July 10, 2024 Marie Dealessandri
Feature How accessible are game engines, and how much is still to be done? There has been been significant investment in adaptable controllers, awareness campaigns, and more, but how accessible is the tech behind the games themselves? April 25, 2024 Chris Sutcliffe
News EA adds more patents to its accessibility pledge The additions include an automated player control takeover and a route navigation system Feb. 23, 2024 Jeffrey Rousseau
Academy Empowering play for all: The path to true accessibility in games Natalie Burns and Améliane Chiasson share their insights on how to tackle the challenges facing the games industry when it comes to accessibility Feb. 14, 2024 Natalie Burns & Améliane Chiasson
News EA open sources photosensitivity analysis technology The IRIS tool has been tested on titles such as Madden NFL 24 and EA Sports FC 24 Dec. 1, 2023 Jeffrey Rousseau
News Rovio releases inclusive game development and marketing guide The resources offers directions on creating more accessible titles, inclusive narratives, and diverse user research Nov. 29, 2023 Jeffrey Rousseau
News Cost concerns still hamper accessibility hardware, says advocate In the UK, 14% of working disabled people earn less than their abled-bodied peers Sept. 26, 2023 Jeffrey Rousseau
News PlayStation Access controller launches December 6 | News-in-brief The controller kit will be available to pre-order from July 21 for $89.99/€89.99/£79.99 July 14, 2023 Sophie McEvoy
News Sony's Project Leonardo officially named the Access controller The PlayStation 5 accessibility controller features include a customizable UI and swappable buttons May 18, 2023 Jeffrey Rousseau
News Meet the GamesIndustry.biz Game Changers Find out more about the folks working harder to make the games industry a better place May 4, 2023 GamesIndustry.biz Staff
News Sony launches accessibility tags on PS5 | News-in-brief Over 50 tags will be available worldwide this week on the PlayStation Store on PS5 April 4, 2023 Marie Dealessandri
News Sony announces accessibility controller Project Leonardo, teases PSVR 2 launch line-up Platform holder's CES showcase also reveals PS5 has sold 30 million units Jan. 5, 2023 James Batchelor
News EA shares more accessibility patents As part of its accessibility patent pledge, the company is making more tech available to all developers and publishers Dec. 2, 2022 Marie Dealessandri
Feature Lowtek on tackling dyslexia in games Alastair Low talks dyslexia-friendly options in the industry and working on his own solution to make games more accessible to dyslexic players Nov. 16, 2022 Marie Dealessandri
News Xbox Accessibility Showcase 2022 introduces more inclusive resources The presentation highlighted the new Xbox Accessibility Guidelines created by experts and members of the disabled community Oct. 14, 2022 Jeffrey Rousseau
Feature Whitethorn Games and the art of cultivating slow gaming Matthew White and Britt Dye discuss the indie push for accessibility, the wholesome games revolution, and "pastoral millennial gay escapism" Aug. 11, 2022 Marie Dealessandri