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10 Years Ago This Month (Page 4)

Opinion

The Myth of Metacritocracy

10 Years Ago This Month: EA learns a costly lesson about striving for excellence and Take-Two tells it to take a hike
Opinion

Have you seen these studios?

10 Years Ago This Month: Did Turtle Rock, Big Huge Games, and Illusion Softworks really survive their acquisitions? Also, Blu-ray puts the final nails in HD DVD's coffin
Feature

Bungie goes indie, BioWare gets bought

10 Years Ago This Month: Halo studio gets its freedom from Microsoft as Electronic Arts acquires Mass Effect maker and Pandemic
Feature

Halo 3 eclipses the industry

10 Years Ago This Month: The hype machine around Bungie's Xbox 360 debut engulfed the industry in a way that doesn't happen much any more
Opinion

Was PS3 hard to develop for?

10 Years Ago This Month: Sony's sales pitch as the powerful system took a hit when EA had to explain why Madden 08 on PS3 was noticeably worse than the Xbox 360 version
Feature

The Worst E3 Ever?

10 Years Ago This Month: ESA nukes its annual showcase just as the industry reaches its peak, and the Red Ring of Death ushers in the Mattrick era at Xbox
Feature

The industry goes stir crazy

10 Years Ago This Month: Manhunt 2, Resistance: Fall of Man, and even a DS brain training clone all rubbed people the wrong way
Feature

What's wrong with the PS3?

10 Years Ago This Month: Industry watchers debate whether Sony's latest console is too expensive, too cheap, too big, too tricky to develop for, or too designed by Ken Kutaragi
Feature

Nintendo in hardware shortage shocker

10 Years Ago This Month: Comparing Wii's shortages with those of the Switch, revisiting the rise of Rock Band, and noting how far games marketing has come
News

A second chance for Take-Two

10 Years Ago This Month: A shareholder revolt rights the ship for the Grand Theft Auto publisher in the wake of Hot Coffee
Opinion

Salvaging Sony

10 Years Ago This Month: The beginning of a long and costly PS3 course correction, and ESA founder Doug Lowenstein singes bridges on his way out the door
News

Summing up Windows Vista in a single word

10 Years Ago This Month: Microsoft launched its unpopular OS with a vision for PC gaming it's still trying to realize, and Apple unveiled the iPhone
News

"I cannot now imagine a PlayStation 4"

10 Years Ago This Month: A Sony executive shake-up prompts speculation of a departure from the hardware market while errant Wii Remotes destroy living rooms
Ubisoft fends off unwanted suitor
News

Ubisoft fends off unwanted suitor

10 Years Ago This Month: The Prince of Persia publisher attempts to stay independent from EA, and for good reason
Sony and the pre-launch price cut
Feature

Sony and the pre-launch price cut

10 Years Ago This Month: PS3 woes begin to mount, Apple takes first step into gaming, and Curt Schilling's new studio promises to debut in "epic and remarkable fashion"
That time the industry almost killed E3
Feature

That time the industry almost killed E3

10 Years Ago This Summer: Publishers pursue an ill-advised adjustment to the Electronic Entertainment Expo and industry heavyweights make bold predictions of varying accuracy
When a $599 PS3 was "probably too cheap"
Opinion

When a $599 PS3 was "probably too cheap"

10 years ago this month, Sony stole the show at E3 2006 for all the wrong reasons, the upcoming Final Fantasy XV was first announced, and the console transition claimed some victims
Oblivion's Horse Armor was ahead of its time
Opinion

Oblivion's Horse Armor was ahead of its time

10 years ago this month, Bethesda launched its notorious DLC, "Microsoft will inevitably succeed in Japan," and Nintendo learned no lessons from the GameCube
10 Years Ago This Month - March 2006
Opinion

10 Years Ago This Month - March 2006

Lionhead nearly acquired by Ubisoft, Iwata keynotes GDC in San Jose, and we reveal Sony's PlayStation Now plans about nine years too early
10 Years Ago This Month - January 2006
Feature

10 Years Ago This Month - January 2006

A decade ago, the hottest trends were handheld game systems, acquiring doomed developers, and protecting our kids from the moral scourge of 25 to Life and/or virtual graffiti