THQ Wireless to launch Fruitfall
Acclaimed puzzle game heading to mobile phones
THQ Wireless and Manchester-based Rockpool games have announced the imminent launch of acclaimed puzzle game, Fruitfall, due for release on Java enabled handsets at the start of 2006.
Originally designed as a casual game for the PC by industry veteran Tony Williams, Fruitfall is a simple but addictive puzzle game that has already enjoyed tremendous success with tens of thousands of players of all ages around the world.
The game challenges players to connect three fruits of the same kind to make them disappear. This is achieved by rotating the game screen clockwise or anti-clockwise, leaving the rest to the power of gravity.
Featuring hundreds of increasingly challenging levels, three different play modes (Arcade, Leisure and Time Trial) and bright, colourful graphics, Fruitfall is the perfect puzzle game for gamers of all ages.
The latest release marks THQ Wireless' efforts to tap into the hugely popular casual games market, attracting a massive potential audience and expanding the popularity of casual games through the introduction of a brand new platform on which fans can enjoy their favourite titles.
THQ Wireless expects to release the title at the end of January, 2006, for a wide range of compatible handsets. THQ Wireless, a subsidiary of videogames publisher THQ, currently reaches approximately 1 billion consumers through an extensive global distribution network and partnerships with more than 120 carriers worldwide. The company also partners with handset manufacturers, portals and retailers to distribute an extensive portfolio of original and licensed mobile content.