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The GamesIndustry.biz Podcast: Unpacking loot boxes

Download our latest episode now, exploring how the industry can handle its monetisation more responsibly

It's been a little over a year since Star Wars Battlefront II ramped up the controversy around loot boxes, and yet the debate rages on - as we discuss in the newest episode of The GamesIndustry.biz Podcast.

In light of increased scrutiny around loot boxes in full-price games, Brendan and James explore how the games industry is (and should be) handling this divisive monetisation mechanic.

During the episode, we touch on the dangers that legislation like that imposed in Belgium and the Netherlands pose to publishers, the IGDA's recommendations on how games firms can show it is implementing loot boxes responsibly, and the different mindsets the prevalance of this monetisation is creating among players.

You can listen to our latest episode below, subscribe to our RSS feed, or download the file directly here. It is also available via iTunes, Google Play, Stitcher, Overcast, Player FM, TuneIn and other widely-used podcast platforms.

All our previous episodes can be found here.

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James Batchelor avatar
James Batchelor: James is Editor-in-Chief at GamesIndustry.biz, and has been a B2B journalist since 2006. He is author of The Best Non-Violent Video Games
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