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The GamesIndustry.biz Podcast: Examining Xbox

Latest episode available to download now, discussing the challenges Microsoft faces with the Xbox One X launch

The GamesIndustry.biz Podcast returns with an in-depth look at one of the crucial pillars of the console market.

After a disappointing showing at Xbox's Cologne showcase, GamesIndustry.biz editor-in-chief Matt Handrahan, UK editor James Batchelor and publisher Chris Dring unite to discuss the struggles facing the platform holder.

The delay of Crackdown 3 has unquestionably damaged the launch line-up for the Xbox One X, but it also exposes a more severe problem in the lack of system-selling first-party IP. Similarly, the confusion as to who the target audience is for this extremely powerful device throws the future strategy of Xbox into question.

We ponder all this and more in our latest episode. Got something to add? Feel free to comment below.

The GamesIndustry.biz team is in Cologne all week, covering both Devcom and Gamescom. We are an official media partner for the former, and you can follow our coverage of the inaugural developers conference via our dedicated Devcom section.

You can listen to the latest episode below, subscribe to our RSS feed, or download the file directly here. It is also available via iTunes, Google Play, Stitcher, Overcast, Player FM, TuneIn and other widely-used podcast platforms. All our previous episodes can be found here.

If you're interested in appearing on the show or would like to hear us tackle a certain topics, send any suggestions to james.batchelor@gamesindustry.biz.

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James Batchelor avatar
James Batchelor: James is Editor-in-Chief at GamesIndustry.biz, and has been a B2B journalist since 2006. He is author of The Best Non-Violent Video Games
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