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The GamesIndustry.biz Podcast: Beating the bootlegs

Harbottle & Lewis' Kostya Lobov offers advice on how to protect your rights as a developer - and avoid infringing on the rights of others

The latest episode of The GamesIndustry.biz Podcast is available to download now, and it focuses on dealing with clones, knock-offs and other similar threats to your game.

We are joined by Kostya Lobov of legal experts Harbottle & Lewis to discuss IP protection. Before you cancel your download, bear with us - this is an essential guide for indie and new developers on not only how to protect your rights, but also how to avoid infringing on other people's.

Within less than 45 minutes, Kostya attempts to summarise the differences between copyright, patents and trademarks, offers advice on best practices when it comes to setting up a studio and choosing names for either your business or your games. He also touches on how to defend yourself if you're accused of copying the work of another developer, and what to do if you discover your own projects have been cloned.

Naturally, this might not apply to all listeners so why not take this chance to catch up on some of our recent episodes? So far this year we've interviewed legendary developers John and Brenda Romero, notable games critic Anita Sarkeesian, Fallout composer Inon Zur, and Football Manager developer Miles Jacobson. All our previous episodes can be found here.

You can listen to the latest episode below, subscribe to our RSS feed, or download the file directly here. It is also available via iTunes, Google Play, Stitcher, Overcast, Player FM, TuneIn and other widely-used podcast platforms.

If you're interested in appearing on the show or would like to hear us tackle a certain topics, send any suggestions to james.batchelor@gamesindustry.biz.

James Batchelor avatar
James Batchelor: James is Editor-in-Chief at GamesIndustry.biz, and has been a B2B journalist since 2006. He is author of The Best Non-Violent Video Games
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