The Awakening Is Nigh!
Dominions 3: The Awakening Unshackles From Its Immortal Slumber!
For Immediate Release
Cary, NC, 23 March 2006
Lo, mortals, the time is almost upon you! Prepare thyself, for the supreme battle of the cosmos is once more at hand! The sequel to the smash fantasy 4X strategy title, Dominions 2: The Ascension Wars, is coming! So stock up on the caffeinated beverages, get yourself a comfortable chair, and break all social ties! Let not sleep, a sore backside, or annoying friends and family come between you and total godhood! Awaken your god! Destroy the infidels! Reign supreme! Muu-ha-ha-ha-ha-ha!!!
Shrapnel Games is pleased to announce that Dominions 3: The Awakening, the next exciting chapter in the Dominions saga, is now available for pre-order and is projecyed to go Gold in June. Developed by Sweden-based Illwinter Game Design, Dominions 3: The Awakening is a multi-OS turn-based fantasy 4X strategy game that will come to dominate your gaming life. Gaming life? Just make that life in general!
Officially announced in October 2004 and recently hailed in Computer Games Magazine as one of the most anticipated titles of 2006, Dominions 3: The Awakening will be available for Windows, Mac, and Linux systems and features the robust gameplay that strategy gamers around the world have craved in the Dominions series. The wizards at Illwinter Game Design have been hard at work listening to the fanbase and Dominions 3: The Awakening is poised to be the ultimate Dominions.
Gamers can expect the ability to play with up to twenty-one players in a single game, either controlled by the tough AI or other carbon-based lifeforms. Gameplay, though as feature-rich as ever, has been streamlined to make the game more accessible. There is a lot less micromanagement to worry about, allowing players to spend more time enjoying the best aspects of being a conquering nation (like taking blood slaves, and destroying your enemies) instead of the mundane world of tax assessment. A comprehensive manual written by veteran computer game scribe Bruce Geryk will also ease players into the third installment.
Dominions 3: The Awakening boasts three ages to play in and fifty different nations. Some are brand new, others have been revised from earlier games. Some of these new nations include:
Marverni: Inspired by the Gallic tribes described by Caesar, Maeverni is a semi-civilized nation consisting of several tribes sharing common traits. Vergobrets, their village magistrates serve as priests for their armies, and the Marverni druids are looked upon to show the way for the tribes.
Patala: Inspired by Indian and Hindu myths, it is a nation of apes ruled by serpent creatures called nagas. A strict hierarchical caste system governs the apes, while the nagas oversees all. The nagas are divine beings from the nether realm of Patala, where all rivers spring.
Jomon: Ancient Japan influences this nation. Enslaved by the evil bakemono, the humans of Jomon rebelled and cast off their yokes of bondage. A feudal society emerged, organized around daimyos and their band of warriors. Warfare is now a very ritualized affair.
Right now you can pre-order what will be one of the most talked about games of 2006 for the discounted price of $47.50 at the Shrapnel Games e-store, the Gamers Front. The Gamers Front (www.gamersfront.com/xcart/home.php) is the only place you can pre-order Dominions 3: The Awakening and be guaranteed to be one of the first people on your block to get it when it ships. Be sure to take advantage of the pre-order price soon, because after May 20, 2006, the price will be $54.95.
For more information on Dominions 3: The Awakening, or any of our other award-winning lineup of titles, please visit us at www.shrapnelgames.com. Shrapnel Games is also the best place to get news, download demos, or hear about updates concerning all your favorite Shrapnel titles.
About the Companies
Illwinter Game Design is based in Sweden, specifically the southern towns of Malm and Lund. Formed many years ago with the intent to create massive fantasy turn-based strategy games Illwinter consists of Johan Karlsson and Kristoffer Osterman. By trade Johan is a computer engineer and Kristoffer is a teacher of religion and social studies. Johan Osterman and Daniel Serra also help contribute.
Illwinter Game Design's previous titles include Conquest of Elysium I and II, and of course the Dominions series. All of these games share the bond of fantasy turn-based gaming with more creatures and features stuffed into them than usually allowed by law. Inspiration comes from many different sources, such as the various Rogue games (more stuff = more goodness), Masters of Magic (turn-based fantasy), VGA Planets (PBEM is fun), and pen-and-paper RPGs.
Shrapnel Games began life online located in Cary, North Carolina but recently moved to Hampstead, North Carolina. Founded in 1999 by industry veteran Timothy W. Brooks (designer of the turn-based tactical simulation, 101st: The Airborne Invasion of
Normandy, among other titles) Shrapnel Games has been providing gamers with the very best independent strategy and consim titles, many of which are award-winning.
Recently released titles include Weird Worlds: Return to Infinite Space, Land of Legends, The Star and the Crescent, and Horse and Musket 2: Prussia's Glory. From outer space to fantasy realms to sailing the high seas in the Age of Sail, the Shrapnel Games catalog is full of unique titles that will please discriminating gamers of all tastes.
For press related information please contact Scott R. Krol at: skrol@shrapnelgames.com
To visit our company blog go to www.shrapnelcommunity.com/blog/
For all other information, please contact:
Timothy W. Brooks
PO Box 488
Hampstead, NC 27523
910-270-9891
tbrooks@shrapnelgames.com