Taking Mario To The Next Dimension
Fold effortlessly from 2D to 3D in Super Paper Mario only on Wii
31st July, 2007- It's time to brush up on your origami skills as everyone's favourite plumber embarks upon an all-new quest that is truly out of this dimension in Super Paper Mario on Wii! With the power to flip between 2D and 3D, Mario must embark on a thrilling adventure to reunite his lost friends and save the world. Super Paper Mario launches across Europe for Wii on 14th September 2007.
As with the previous two games in the Paper Mario series, all characters are as flat as a sheet of paper. However, our hero Mario can manipulate the environment around him to his benefit, opening up new paths and possibilities with the ability to 'flip' from 2D to 3D at will. This ability comes in handy throughout the game and is crucial to the progress of the player in his rescue mission. Seemingly impassable barriers are only as thin as a piece of paper when viewed in 3D allowing our hero to walk past with ease and fearsome 2D enemies expose their weak spots in 3D.
The adventure begins when the mysterious Count Bleck, a mad genius who is determined to fulfil an ancient prophecy, kidnaps Princess Peach, Bowser and Luigi. Bleck forces Peach to marry Bowser so that he can unite good and evil and create a Chaos Heart that will destroy the universe. Only Mario escapes his clutches and now it is up to him to rescue his friends from the evil Count and save the world!
Players start out controlling Mario, but later on can unlock and control Princess Peach, Bowser and Luigi as well. Each character has their own unique ability allowing them to overcome different puzzles and obstacles. Also lending a helping hand are small sidekicks called Pixls, which Mario will encounter during his journey. Each of these Pixls has a different ability, which can be used to aid the player on their journey. These range from Tippi, who will give information on enemies and items pointed at with the Wii Remote, Carrie who will lift Mario over impassable gaps, and Dottie who can shrink a character to miniscule proportions.
The majority of on-screen action is controlled simply by holding the Wii Remote sideways using only the Control Pad and two buttons. However, the motion sensing abilities of the Wii Remote also add a dynamic edge to the gameplay. Unique special moves and abilities can be activated by shaking and moving the controller; so that players can not only set up chains and earn bonus points when defeating enemies, but also use abilities like fire, thunder and ice attacks.
Super Paper Mario mixes the role-playing game-style adventure of its predecessors with the platform action of classic Mario games from yesteryear, bringing players a deep, entertaining quest that is truly the best of both worlds.
So make sure your platform gaming skills are honed as Super Paper Mario bends, twists and flips its way into stores. Super Paper Mario launches across Europe for Wii on 14th September 2007 at an estimated retail price of around £35.
For further information please contact the Nintendo Press Office on 020 7307 3103.
Click onto www.Wii.com <http://www.Wii.com> for all of the most up to date official information on Wii.
About Wii
Nintendo's new system, Wii, will feature a controller designed to be used with either one hand or two -- a first in the video game industry. When picked up and pointed at the screen, the controller gives a lightning-quick element of interaction, sensing motion, depth, positioning and targeting dictated by movement of the controller itself.
About Nintendo
The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii, Nintendo DS, Game Boy® Advance and Nintendo GameCube systems. Since 1983, Nintendo has sold nearly 2.2 billion video games and more than 387 million hardware units globally, and has created industry icons like Mario, Donkey Kong®, Metroid®, Zelda and Pokémon®. As a wholly owned subsidiary, Nintendo of Europe, based in Grossostheim, Germany, was established in 1990 and serves as headquarters for Nintendo's operations in Europe