Swarm Gold
"Complete re-engineering" of Reflexive's shooter, with a 60-minute demo available for download.
Lake Forest, CA – September 23rd, 2008 – Your name is Raul Masteson, and your choice was simple...death or indentured service to society. On a suicide mission of Energy Acquisition, you have been dropped into a brewing conflict in hostile space. And it's getting more hostile all the time...
Reflexive ( www.reflexive-inc.com) is proud to announce that Swarm Gold, a complete re-engineering of the very first Reflexive game, is being released today on Reflexive.com for both Windows PC and Apple Macintosh.
A fast-paced, intense game of destruction that immerses players in the seedy, bloody world of futuristic corporate servitude, Swarm Gold is a top down blaster that takes no prisoners. In it players will take on over 100 different tailor-made levels of extreme challenge where new enemies lurk around every corner and the only friend anyone wants is a gun...a really big gun.
With power-ups including Laser upgrades, Spreadshot, Heat-Seeking Missiles, Swarmer Missiles, Electro-Mines, and a trailing Star Clubber attachment that has to be seen to be believed, Swarm Gold is a retrotastic explosion of next generation goodness.
From start to finish Swarm Gold is a game that delivers with breathtaking art, cinematic explosions, enveloping sound effects, and detailed enemies so mean, you'll be glad to send them to their galactic graves.
A full-featured 60-minute demo of Swarm Gold can now be downloaded from www.swarmgold.com, and from www.reflexive.com for both Windows PC and Apple Macintosh. A time-unlimited version, giving players endless hours of joy as they destroy the universe in the name of freedom, is available for $19.99.
About Reflexive Entertainment:
Founded in 1997, with one goal in mind, to make great games, Reflexive Entertainment's passionate focus on game design has led to the creation of many top-selling and award-winning games including the Ricochet and the Big Kahuna franchises (with over 40 million total downloads) and the 2006 Downloadable Game of the Year, Wik: Fable of Souls. In addition to developing games, Reflexive has created one of the largest casual game distribution networks in existence with more than 500 affiliates distributing a huge catalog of over 1000 games to a rapidly growing audience that downloads millions of games each week.
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Review copies available now for members of the press, please contact:
Russell Carroll
Director of Marketing
rcarroll@reflexive.net