Sun signs Java deals with Nokia, Infinium
Technology giant Sun Microsystems has made fresh moves into the games market, signing deals with Nokia and Infinium Labs which will see its Java technology being tied in to the SNAP platform and Phantom Game Service respectively.
Technology giant Sun Microsystems has made fresh moves into the games market, signing deals with Nokia and Infinium Labs which will see its Java technology being tied in to the SNAP platform and Phantom Game Service respectively.
Announced at the JavaOne 2004 conference event, the deal with Nokia will see the SNAP Mobile platform solution - which the Finnish mobile phone firm purchased from Sega ahead of the launch of N-Gage - being integrated into Sun's relevant Java 2 platform systems.
This will provide developers with what the companies describe as an "end to end solution" for connected mobile Java games, with the SNAP system primarily providing multiplayer functionality to the titles.
"We want to help build a holistic Java multiplayer community solution for operators and service providers," according to Nokia's senior VP for games, Ilkka Raiskinen. "Working with Sun... to create a healthy game development ecosystem makes great sense for us."
SNAP will be integrated into the Java 2 Platform Micro Edition Wireless Toolkit, the Sun Java System Content Delivery Server and the Sun Java Enterprise System.
Sun's second gaming deal, also announced at JavaOne 2004, is with Infinium Labs - the company currently gearing up to launch the Phantom Game Service in the USA later this year. Under the terms of the deal, every Phantom Game Receiver will ship with the Java 2 runtime environment installed, allowing them to play all Java-based games out of the box.