Subsistence on menu for October release
Konami announces three-disc set as Metal Gear Solid 3:
Subsistence gets definite European release date
July 14th 2006 Konami Digital Entertainment GmbH is to bring
Hideo Kojima's famed Metal Gear Solid hero Snake to PlayStation
2 for one last, epic outing, with the advent of the three-disc
Metal Gear Solid 3: Subsistence this October. Designed as the
ultimate Metal Gear experience for the format, the three-disc
set features an advanced version of the classic Metal Gear
Solid 3: Snake Eater; a second disc boasting a wealth of new
game modes, including a full online version of the game, plus
perfect recreations of the two MSX Metal Gear titles that
started it all; and a three-and-a-half hour movie recut from
the game's cinematics on the third disc. The first disc of
Metal Gear Solid 3: Subsistence showcases a massively enhanced
version of Hideo Kojima's acclaimed Snake Eater adventure. Set
in a jungle environment during the Cold War, Snake has been
sent to retrieve a defecting scientist from a remote base. In
addition to his phenomenal stealth skills, Snake also uses a
unique 'Camouflage Index' to change his clothes and add face
paint to blend in with his surroundings, while his hand-to-hand
skills are enhanced via the 'CQC' Close Quarters Combat fight
techniques. New to this version, however, is the 3D camera
system that allows players to view the action from virtually
any angle - a system that Kojima Productions will also be using
in the forthcoming Metal Gear Solid 4 for PlayStation 3. The
first disc also features a 'Demo Theatre', wherein players can
watch specific sequences from the game's renowned cut-scenes
using a simple-to-navigate menu system. The second disc
features a number of key modes designed to extend the Metal
Gear Solid 3: Snake Eater experience. One of the biggest
advances comes in the form of a full Online version of the
game, answering the requests of countless Metal Gear fans.
Using the PlayStation 2's Network Adaptor, the second disc
allows up to eight players to compete online for the first time
ever in a Metal Gear game. These new online modes push
Subsistence to new levels. Kojima has devised 'Sneaking
Missions', 'Capture Missions', 'Rescue Missions', 'Death
Matches' and 'Team Death Matches', which will allow
participants to battle against each other in real-time
environments. The missions are set within key locations from
Metal Gear Solid 3: Snake Eater, and in new areas such as Lost
Forest, Killhouse and Ghost Factory. Players choose a team to
represent Ocelot Unit, GRU or KGB, and the Online action will
offer the user many CQC (Close Quarters Combat) abilities and
weapons elements of Metal Gear Solid 3: Snake Eater. The second
disc also features a 'Duel Mode' which allows gamers to play
through the timeless 'Boss' fights that punctuate the game and
feature a cast of eclectic and deadly adversaries, while Kojima
shows his lighter side with a 'Secret Theatre' of spoof scenes
- including the return of Raiden! Fittingly for a set that
celebrates Metal Gear Solid, Subsistence also features
pixel-perfect copies of Metal Gear and Metal Gear 2 - the games
that started it all on the now defunct MSX format back in 1987.
The three-disc set is completed by a visual
piece-de-resistance, in the form of a full CGI Metal Gear Solid
3 movie. With a running time of three-and-a-half hours, the
movie is a reedit of the game's cut-scenes with additional
radio dialogue and gameplay footage seamlessly added.
Previously cut sequences have been restored to the movie,
allowing people to sit back and watch one of the finest video
games of all time in its entirety. And, in a nod to the future
of the series, Subsistence also features the full trailer to
Metal Gear Solid 4: Guns of the Patriots - a taster of Solid
Snake's final mission Metal Gear Solid 3: Subsistence
will be released for PlayStation 2 in October. For more
information, please contact. About METAL GEAR® The
Metal Gear® franchise is over 16 years old with the first Metal
Gear® release debuting in Japan in 1987. The series centered on
the adventures of secret agent Solid Snake and was consistently
recognized for its new and original game design combined with a
story full of plot twists and intricate human drama. In 1998,
Konami introduced Metal Gear Solid® for the Sony PlayStation®
game console, which was instantly noted for its stunning
graphics, original narrative style and superlative gameplay.
Metal Gear Solid® earned widespread critical acclaim and
defined a benchmark of quality in the action genre. Building on
the precedent set by the top-selling original title, Metal Gear
Solid®2: Sons of Liberty was released in 2001 for the
Sony PlayStation®2 with overwhelming praise from gamers and
industry pundits worldwide, selling over 2 million units in the
U.S. and over 5 million units worldwide. In 2002, Konami
released, Metal Gear Solid®2: Substance, the expanded
edition of Metal Gear Solid®2: Sons of Liberty, for the
Xbox®, PlayStation®2 and PC DVD-ROM with much fan fare. In
2003, the amazing storyline and world of Metal Gear Solid®
combined with the graphics and gameplay of Metal Gear Solid®2
to create Metal Gear Solid® The Twin Snakes for Nintendo
GameCube. In 2004, Hideo Kojima takes the tactical
espionage action genre that the Metal Gear® series defined to a
completely new direction in Metal Gear Solid®3: Snake
Eater for the Sony PlayStation®2.