Stoked Rider update: back from E3 with new video footage
FOR IMMEDIATE RELEASE
after recovering from E3's craziness - it's time to update
you on the latest news on Stoked Rider.
The months before the game's release in March almost killed
us in terms of workload, but now we are proud on having
managed to bring out the first-ever game on Big Mountain
Snowboarding. First reviews are already indicating that the
basic game-play works out great and the title has already
made it's place in snowboarding game history. Feedback from
gamers playing the game are already suggesting improvements.
Critics also suggest for an easier approach and less steep
learning-curve to appeal a more mainstream audience. We take
these issues quite seriously and are already working on
them
Just right after the game's release the team was busy working
on an E3-demonstration.
PhysX-card company AGEIA put us on display at their booth, so
we took this chance showing our latest tech to the
public.
you should know that for quite some while now we experimented
on how to integrate avalanches into the game, since
avalanches are one of the reasons big-mountain-snowboarding
is seen as a highly dangerous extreme-sport.
... then 2 weeks in front of E3 Tommy died in an avalanche.
Being shocked from losing a friend and the game's
spokesperson this tragedy gave us great concerns on how to
handle the upcoming show - months of preparations for a
never-seen-before avalanche-effect followed by the game
protagonist dying in a real-life avalanche.
Therefore we removed tommy's name from the E3 avalanche demo
- today we release a video with footage from our E3
presentation - it is our small tribute to Tommy.
click to download 15mb divX avi movie: http://www.stokedrider.com/e3_2006_Stoked_Rider_divx_avi.zip
or 99mb high quality quicktime movie: http://www.stokedrider.com/e3_2006_Stoked_Rider_hq_mov.zip
Now, after the show, we are letting his family decide what
should happen with the game's name and Tommy's virtual
representation.
That's it for now, thank you all for supporting this game and
spread the word.
Despite the recent tragedy we have great plans for this game
& its series - stay tuned
Contact:
Thomas Schaffer
Bongfish Interactive Entertainment
Science Park Graz
Inffeldgasse 21a
8010 Graz, Austria
http://www.bongfish.com
tom@bongfish.com