SouthPeak Interactive And Artificial Studios Announce New Relationship
First Software Title Will Be Monster Madness; To Be Demoed at The Standard Hotel in Los Angeles During E3
Midlothian, Virginia and Gainesville, Florida, May 5,
2006 - SouthPeak Interactive, a leading independent
publisher, and Artificial Studios, a game and middleware
studio, announced today that they have joined forces.
SouthPeak Interactive will be publishing Artificial Studios'
upcoming title, Monster Madness, for PC and next-generation
platforms.
"SouthPeak's breadth of knowledge within the videogame space
was very appealing to us," said Jeremy Stieglitz, president
of Artificial Studios. "With more than 10 years of publishing
experience, we are excited to be working with them on our
upcoming titles."
SouthPeak Interactive and Artificial Studios will be showing
Monster Madness, a co-op action shooter in development for
the PC and next-generation platforms, and utilizing AGEIA's
PhysX processor, at the upcoming Electronic Entertainment
Expo (E3) in Los Angeles this month. One-on-one meetings will
take place at the Standard Hotel in downtown Los Angeles,
beginning Tuesday, May 9 through Thursday, May 11.
"We are thrilled about our new relationship with Artificial
Studios - we think they are one of the hottest up-and-coming
development studios around," said Katie Morgan, executive
vice president of SouthPeak Interactive. "We look forward to
working with them on their forthcoming releases."
About SouthPeak Interactive
SouthPeak
Interactive, LLC has been publishing and distributing
entertainment software since 1996.Recognizing the market need
for an independent publisher, SouthPeak is focusing on
marketing games for all popular game platforms from top-notch
developers. Leveraging its outstanding distribution
experience and retail strength, SouthPeak is launching new
game titles in Europe and North America.
For more information on SouthPeak Interactive, please visit
www.southpeakgames.com
About Artificial Studios
Artificial Studios is a game development studio dedicated to
the efficient production of efficient titles. Having
previously developed the Reality Engine, a total middleware
solution for games using DirectX-powered graphics, Artificial
is now focused on next-generation game development using the
latest in graphics, networking, and physics
technologies.
For more information on Artificial Studios, please visit
www.artificialstudios.com
Media Contact
Tina Casalino
Reverb Communications, Inc.
(408) 266-1934
tina@reverbinc.com