Seeing is believing – Perimeter: Emperor's Testament storyline revealed
New York, USA (June 21, 2006) - Paradox
Interactive today revealed the storyline of their next
strategy title release, "Perimeter: Emperor's Testament".
This sci-fi RTS transports players into an intricate and
twisting storyline which plays out in multiple dimensions,
where abstract worlds and complex emotions take center
stage.
The Storyline for Perimeter: Emperor's Testament is as
follows:
In the near future, a new Exodus begins as the remnants of
human civilization are forced to travel into the dark mystery
of space, leaving the dwindling, uninhabitable Earth behind.
The ones who call themselves the Spirits - those who see
themselves as the new leaders and saviors of the human race -
believe that a new planet, suitable for living, will be found
in the Psychosphere. With the discovery of this so-called New
Earth as its goal, humanity launches itself into this
enigmatic and dangerous cosmic region.
Colossal ark-towns, carrying hundreds of colonists, travel
for centuries through the seemingly endless hostile worlds of
the Psychosphere. Overseeing all of it are the Spirits, who
use their unique ability to discover new worlds and connect
them via portals, creating the so-called interconnected
"Chain of Worlds."
But not even humanity's desperate search for a new home can
put an end to the unrest that grows in the hearts of man, and
between the tyranny of the Spirits and endless political
in-fighting, the Exodus eventually falls to pieces. New
factions arise from the ashes: the Empire and the Harkback,
both of which have very different goals and philosophies. The
Harkbacks believe that the old Earth may still be
inhabitable, while the Empire believes that humans should
remain in the Chain of Worlds. The antagonism between the two
groups boils into a war that goes on for many decades, across
many worlds.
Despite this violent and deadly turn of events, the Spirits
nevertheless continue their journey to still-unknown New
Earth. Amidst the fighting, the Harkbacks persist in trying
to retrace humanity's steps through the stars to rediscover
the now-mythical "old" Earth; meanwhile, the Emperor, not
caring for either the new or old Earth, builds up his
so-called "Sponge Empire" using portable automated bases
known as Vice Frames.
One day, away from the prying eyes of other factions, the
Emperor secretly creates "the Mechanical Spirit," a mechanism
which allows him to discover new Worlds. In so doing, the
Emperor acquires the ability which had previously been
available to his mortal foes - the Spirits, which had been
the source of their power. But the time has now come for a
new age, and for a new power to emerge on the cosmic
stage.
However, when the Emperor assigns one of his Vice Frames to
start testing this new mechanism, a series of cataclysmic
events leads to the appearance of an ethereal intelligence,
transforming the device into the Mechanical Messiah and
spawning the discovery of a parallel Chain of Worlds. Also
unearthed during this tumultuous time are the locations of
the "lost" Exodus Frames as well as traces of a mysterious
alien race.
Amidst the chaos, a deadly struggle erupts that pits friend
against foe, slave against master, dead truth against newborn
lie.
Who are the Spirits - saviors or destroyers of the human
race? Who is the Mechanical Messiah - a judge or a puppet?
Who is the Emperor? Who will win? The player will discover
the answer during the spectacular single-player campaign of
"Perimeter: Emperor's Testament".
For more information on the release of Perimeter: Emperor's
Testament in North America or Scandinavia, please contact
pr@paradoxplaza.com.
About the game
In search of the now-mythical Earth, the player is drawn into
a battle between the Emperor and the Spirits in an
action-packed science-fiction RTS environment.
Perimeter: Emperor's Testament transports players into an
intricate and twisting storyline, which plays out in multiple
dimensions, where abstract worlds and complex emotions take
center stage. With the same style and flair that earned
widespread acclaim for the original Perimeter, KDV Games has
created an adventure that starts in August 2006.
About Paradox Interactive
Paradox Interactive has been a leading publisher and
developer of strategy games for the PC platform since 1999.
Well-known for their strategy titles, the company's
distribution network and followers span the globe. Paradox's
experienced team has completed more than 17 titles, including
such best-selling games as the Europa Universalis and Hearts
of Iron franchises. Published titles in North America include
Knights of Honor, as well as upcoming titles Rush for Berlin
and Heart of Empire: Rome. Worldwide titles to be published
in 2006 include Hearts of Iron II: Doomsday and Take Command:
2nd Manassas. The company is currently working on Europa
Universalis III, its biggest production yet.
www.paradoxplaza.com