S.T.A.L.K.E.R.: Call of Pripyat
Greek distribution to be taken care of by hell-tech.
FOR IMMEDIATE RELEASE
January 29, 2010
hell-tech, a leading distributor and publisher in SouthEastern Europe, has announced that it has secured the distribution rights to critically acclaimed PC-based, FPS “S.T.A.L.K.E.R.: Call of Pripyat” developed by GSC Game World and published by bitComposer Games.
“After the succesful release we had on S.T.A.L.K.E.R.: Clear Sky in the greek market, this opportunity to work with bitComposer on the new installment of the franchise was a logical step for us.” said Christos Triantafyllou, Managing Director of hell-tech.
“We look forward to working with hell-tech and anticipate a very successful release of S.T.A.L.K.E.R. Call of Pripyat”, says Wolfgang Duhr, Managing Director of bitComposer Games.
About S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R.: Call of Pripyat takes PC gamers once again into the deadly area surrounding the Chernobyl nuclear reactor explosion of 1986. Cordoned off by the military, this highly contaminated “Zone” is scoured by treasure hunters known as s.t.a.l.k.e.r.s, who search the irradiated lands for unique artifacts. In the role of Agent Alexander Degtyarev, the player must go undercover as a S.T.A.L.K.E.R., investigating the mysterious disappearance of five military helicopters while standing against various S.T.A.L.K.E.R. groups.
Using the time-tested X-Ray graphic engine developed by GSC, S.T.A.L.K.E.R.: Call of Pripyat skilfully combines first-person shooter action with role-playing elements in a realistic post-atomic world. The grim realities of this deadly environment are underscored by the many desolate industrial ruins, reproduced using aerial pictures and the developers’ own photographs. Mutants, S.T.A.L.K.E.R. groups, and lethal anomalies are everywhere, posing a constant threat to the player. The thrilling story is advanced through numerous quests, taking gamers through such diverse areas as a secret military base, the Jupiter factory site, and the titular city of Pripyat. The player decides how far to explore and which tasks they undertake – freedom determines the gameplay. Other S.T.A.L.K.E.R. groups respond to the player in a friendly or hostile manner, depending on the group to which they belong. In this ever-dangerous world, the player is supported by various weapon systems and upgrades, as well as several types of equipment.
hell-tech will release “S.T.A.L.K.E.R.: Call of Pripyat” on the 5th of February 2010 in Greece.
S.T.A.L.K.E.R.: Call of Pripyat © 2009 bitComposer Games GmbH. Developed by GSC Game World. "S.T.A.L.K.E.R.", "S.T.A.L.K.E.R.: Call of Prypiat" are trademarks of Transavision Ltd. © 2009 Transavision Ltd. All rights reserved. All other registered trademarks are the properties of their respective owners.