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S.H.M.U.P

A finalist in GDC China's Independent Games Festival, with a demo to celebrate.

Friday, 2 October 2009 – Melbourne, Australia – S.H.M.U.P is a finalist in GDC China’s Independent Games Festival Competition!

Indie developer Aaron Styles is thrilled to announce that his game S.H.M.U.P has been nominated as a finalist in GDC China’s Independent Games Festival Competition!

To celebrate this, a demo has been released and is available at http://charcoalstyles.com/SHMUP

S.H.M.U.P puts you in command of up to fifteen independent ships, defending your wall against a never ending collection of enemies and massive bosses. To aid you in your defence, you have access to a plethora of upgrades and awesome exploding, homing missiles. S.H.M.U.P features chip tune inspired music from Bart Klepka ( http://www.myspace.com/bartklepka) and Multifaros ( http://multifaros.info.se/). The game also features a Twitter integration (which was included months before any commercial game announced it!) and extensive modding capabilities.

This being the first time S.H.M.U.P has been widely shown, there are no comments to which the game can be promoted. If you want to have a quote in the next press release, email aaron@charcoalstlyes.com

Availability and system requirements: S.H.M.U.P requires Windows XP/Vista/7; a 1.5GHz

processor; 1GB system memory; a 3D card with Shader Model 2 capability ; .Net 2.0 and

Microsoft DirectX 9.0c. Download it at http://charcoalstyles.com/SHMUP/

Aaron Styles is an independent developer of PC and Xbox Live Indie games. After working at Infinite Interactive, he broke out of the industry and decided to join the indie scene making games with new and interesting gameplay mechanics. And then he made S.H.M.U.P instead. Follow his game experiments on his website: http://charcoalstyles.com/

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PRESS MEDIA: http:// charcoalstyles.com/SHMUP/

PRESS CONTACT: aaron@charcoalstyles.com

WEBSITE: http://charcoalstyles.com/

TWITTER: @Charcoal

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