Rolando
Available for iPhones now.
San Francisco – Dec. 18, 2008 – ngmoco ( http://www.ngmoco.com), creator and publisher of games exclusively for iPhone and iPod touch, today announced it's excited to bring Rolando™ ( http://rolando.ngmoco.com) to the Apple App Store in time for the holidays. Developed in collaboration with HandCircus™, Rolando is an ambitious action game that combines innovative play mechanics and the revolutionary capabilities of the iPhone and iPod touch to deliver a breakthrough entertainment experience.
“ngmoco is focused on creating the very best new game experiences for iPhone and iPod touch players around the world,” said Neil Young, CEO & founder of ngmoco. “As ngmoco’s first premium app, Rolando provides players with an amazing depth of content and showcases the great gaming capability of the iPhone and iPod touch.”
“We’ve been hugely impressed with the wonderful opportunities for gaming provided by the iPhone OS and can't wait to finally put our first title, Rolando, in the hands of iPhone and iPod touch gamers everywhere,” said Simon Oliver, Founder of HandCircus. “We've been working hard since the Apple App Store launched to bring Rolando to life, carefully crafting it to take full advantage of the unique features of iPhone & iPod touch.”
In Rolando, players use the accelerometer and the innovative Multi-Touch user interface of iPhone and iPod touch to guide their playful Rolandos through four visually-distinct worlds and 36 engaging levels filled with physics puzzles, pesky enemies and clever surprises. Rolando invites players to manipulate the game’s environment by interacting with over a dozen whimsical gizmos, ranging from lifts and drawbridges to catapults and bomb dispensers.
Wonderfully crafted by Simon Oliver’s HandCircus microstudio, Rolando’s signature style combines incredible gameplay with the bouncing rhythms of renowned break-beat artist Mr. Scruff with the vibrant, endearing visuals of pop illustrator Mikko Walamies. Rolando’s addictive approach to gameplay and memorable presentation are prominently featured in video previews available now on the Rolando website ( http://rolando.ngmoco.com).
Rolando also features ngmoco’s unique iSave™ feature, which saves and restores progress whenever play is stopped or interrupted at exactly the place players left off. iSave and in-game checkpoints allow Rolando players to play at their own pace wherever and whenever they like.
Rolando is available for $9.99 from Apple’s App Store on iPhone and iPod touch or at http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=299461156&mt=8
Rolando follows the successes of ngmoco’s action-packed arcade shooter Dropship™, comic-style microsurgery game Dr. Awesome™ ( http://drawesome.ngmoco.com/), special effects-laden action hit MazeFinger ™ ( http://mazefinger.ngmoco.com) and the popular block stacking puzzle game Topple™ ( http://topple.ngmoco.com).
To witness the lives and minds of the ngmoco team at work on the future of iPhone and iPod touch games, visit http://www.ngmoco.com.
About ngmoco
Headquartered in San Francisco, ngmoco was founded in 2008 by games industry veterans committed to the new mobile landscape opened up by Apple’s iPhone and iPod touch. ngmoco creates and publishes games built specifically for the iPhone and iPod touch made in collaboration with the best and brightest game makers in the world. Founded by Neil Young, Bob Stevenson, Alan Yu and Joe Keene, the company’s investors include Kleiner Perkins Caufield & Byers and Maples Investments.
Rolando © 2008 ngmoco, Inc. and HandCircus, Ltd. All rights reserved.
ngmoco, Rolando, Dropship, Dr. Awesome, MazeFinger, Topple and iSave are trademarks or registered trademarks of ngmoco, Inc. in the U.S. and / or other countries. All rights reserved.