Pacific Storm demo out now!
Lesta Studio and Buka released the 300MB PC file today to let
people try out the unique blend of gaming genres (real-time
strategy, tactical warfare and air simulation) before it goes
on sale this summer. The game is currently being tested by
Lesta Studio and Buka. You can discuss the demo in this
thread of the official game forum (http://www.pacificstorm.net/forum/viewtopic.php?t=954).
http://www.pacificstorm.net/files/PacificStorm_Demo-EN.exe
Pacific Storm is a game that features the battles in the
Pacific during WW2 and combines global military strategy,
tactical, and arcade simulator level. It is possible to play
either for the US or for the Japanese military forces in
large-scale air and sea battles. The game starts in 1940 and
continues till 1948 and by this time player can develop
different technologies, use new weapons and even turn the
course of history. The game is a great blend of three
different genres (RTS, tactics and simulator), and gives a
player the opportunity to make strategic and tactical
decisions, as well as a possibility to immediately "inhabit"
one of the subordinate units and personally help your forces
to fight the battle. The unique features of Pacific Storm are
global strategic mode, thoroughly developed tactical mode,
and the dynamic flight simulator.
http://www.pacificstorm.net/
Founded in 1991, Lesta Studio is now one of the leading
Russian game development studios. Our talented team can
produce various game and video projects with high quality and
at a short notice using professional technical basis situated
in the historical center of St. Petersburg and constantly
developing technologies. We are actively working on our
projects. Lesta Studio in association with Buka Entertainment
has designed and produced The Entente WW1 Battlefields, which
is the first strategy about WW1. At the moment we are also
working on some unannounced game projects.
http://www.lesta.ru/
Buka Entertainment is one the leading computer games
publishers and distributors in Russia. The company considers
publishing to be the key factor for reaching the professional
peak, and high quality of projects. More than 70 of our
employees work in the field of producing, marketing and sales
in the head office located in Moscow. Our solid team is
capable of designing and implementing most challenging,
large-scale and fascinating projects. Moreover, we are a
single whole with our budding game development teams, with
which we closely work and render help at all stages of game
creation http://www.buka.com/