Operation Flashpoint PC Release: 5 Year Anniversary
Prague, Czech Republic - 22nd June
2006
Five years ago one journey ended, and another
began....
June 22nd 2001: A small Czech game developer
with the name Bohemia Interactive Studio releases their debut
military action PC title Operation Flashpoint, published by
Codemasters. None of us could have predicted just where the
story would lead. Five years later we find ourselves looking
back at the incredible journey that the game and company have
since embarked on.
"The dream and ambition we had for a deeply involving,
large-scale, military combat simulation game, a game which
offered freedom of choice, large numbers of forces and
vehicles clearly struck a chord with hundreds of thousands of
gamers which swiftly led to the game surpassing 1 million
units sold."
"These last few years we've been busy working hard on our new
PC technology, driven by our ongoing vision of an open and
extremely large living virtual world that will find its
latest incarnation in our new game Armed Assault."
Says Marek Spanel, Project Leader of Operation Flashpoint and
Armed Assault and co-founder of Bohemia Interactive.
Military proven technology
The depth and scale of Operation Flashpoint led to the US
Military approaching the company about the development of a
military training simulator, this resulted in the creation of
our Australian development studio BIA, and subsequently to
the co-development with Coalescent Technologies of the
military training simulate VBS. BIA has gone from strength to
strength and VBS2 is expected to be available worldwide in Q1
2007.
New Project: Armed Assault
The long anticipated release of the Xbox version of Operation
Flashpoint in 2005 which resulted in a number of favourable
reviews was the closing chapter on Operation Flashpoint in
our history. Our next project, announced at E3 2005, will be
Armed Assault for PC.
In Armed Assault we want to give gamers a similar sense and
feeling of size and scope of possibility that our previous
title has given them, as well of course to bring our
technology forward into the current generation. Richly
featured and multi-faceted ArmA will include:
Engine/Game Features:
- Island approximately 400km2 in size. Richly populated with a wealth of landmarks and features.
- Simulated environmental factors and ambient wildlife
- Latest HDR lighting, normal maps & pixel shaders as well as enhanced aural simulation.
- Story driven single player campaign in an immersive and believable world.
- Intense large-scale multiplayer with 100 and more people online.
- Numerous MP modes with refined and optimised jump-into-play net code.
- Extensive editing and modding capability and community support.
New technologies, new possibilities
"Many things have changed since the release of Operation
Flashpoint and PC technologies have moved a long way forward.
In our new game Armed Assault we can utilize various modern
technologies that we only dreamed about in the days of
Operation Flashpoint, like graphic shaders, background data
streaming. What has never changed is our passion to create
unique and innovative games that go beyond the realm of
disposable entertainment. With Armed Assault we move even
further in terms of user customizability and user
scripting."
Says Ondrej Spanel, Operation Flashpoint and Armed Assault
Lead Programmer and co-founder of Bohemia Interactive.
Armed Assault
Format: PC DVD
Genre: First person military combat
simulation
Release date: Q3 2006
Official website: http://www.armedassault.com
Media Asset Download: Technology Video &
High Res Screenshots - ftp://www.flashpoint1985.com/Operation_Flashpoint_Anniversary_Assets.zip
For further information:
Paul R. Statham
Community/Public Relations Manager
Bohemia Interactive Studio
Paul.Statham@bistudio.com
Jiri Jakubec
Marketing & Sales Manager
IDEA Games
jj@idea-games.com
About Bohemia Interactive
Bohemia Interactive is an independent game development
company with studios in the Czech Republic and Australia.
Founded in 1999, the Company focuses on developing
state-of-the-art computer entertainment software and research
in advanced real-time 3D graphics, artificial intelligence
and physical simulation technologies for real-time
interactive environments. The Company's debut release,
Operation Flashpoint (for PC), published by Codemasters, has
won universal acclaim for its realism in simulating military
conflict situations. BI has developed even more advanced game
technology -- Virtual Battlespace 1 that is used by military
organizations around the world to train real soldiers for
combat. The Company was awarded the Best PC Game Developer of
the Year 2001 Award in London and the Rookie Studio of the
Year Award at GDC 2002 in San Jose. For more information
about Bohemia Interactive visit BohemiaInteractive.com.
*OPERATION FLASHPOINT IS THE US REGISTERED TRADEMARK OF
CODEMASTER SOFTWARE COMPANY LTD. THE ORIGINAL PRODUCTS
MENTIONED ARE SOLD AND DISTRIBUTED BY BOHEMIA INTERACTIVE
STUDIO S.R.O., WHICH IS NOT AFFILIATED WITH, AUTHORIZED BY OR
RELATED TO THE TRADEMARK OWNER.