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Nintendo Software on Display at GDC

Note: Some descriptions include information about game features that may not be on display at GDC. The playable GDC versions are meant to offer a sampling of game play for attendees.

Wii

Big Brain Academy

Launch Date: June 11, 2007

ESRB: RP (Rating Pending)

Game Type: Mental Training

Players: 1-8

15 new activities challenge brains in five categories: memory, analysis, number crunching, visual recognition and quick thinking.

Activities are designed around the Wii Remote, so players can have fun learning with one Wii Remote, or two for group competitions.

Players can exchange training data wirelessly with other players and compete against their save data.

Mario Strikers Charged

Launch Date: Summer 2007

ESRB: RP (Rating Pending)

Game Type: Sports

Players: 1-4

Battle on the most unpredictable and hazard-filled pitches in the universe. New captain super abilities, sidekick skill-shots and charging the ball add a new level of depth to an already crazy soccer battle.

Compete against friends and other strikers in online matches over Nintendo® Wi-Fi Connection.

Flick the Wii Remote to slam foes into the walls. Playing as the goalie, point the Wii Remote at the screen to manually defend against Mega Strike kicks.

Super Paper Mario

Launch Date: April 9, 2007

ESRB: E (Everyone) - Comic Mischief, Mild Cartoon Violence

Game Type: 2-D/3-D Side-Scrolling Action Platformer with RPG Elements

Players: 1

What at first glance appears to be a 2-D side-scroller ripped straight from the stylized pages of the Paper Mariouniverse soon turns into a hilarious dimension-shifting platformer possible only on Wii.

Players run through vibrant 2-D worlds, stomping on enemies and breaking blocks ... then, with the press of a button, they flip into 3-D.

Players can shake the Wii Remote to pull off stylish moves.

Pokémon® Battle Revolution

Launch Date: June 25, 2007

ESRB: RP (Rating Pending)

Game Type: Battle

Players: 1-4

This is the first Pokémon title in the hugely popular series made for Wii, and the first Wii game to feature Wi-Fi competition.

This is also the first game to link Nintendo DSand Wii. When linked, players can use their DS units as controllers or import characters from Pokémon Diamond and Pokémon Pearl.

Players can battle in full 3-D using the Pokémon they raised in Pokémon Diamond and Pokémon Pearl.

Nintendo DS

Pokémon® Diamond Version and Pokémon® Pearl Version

Launch Date: April 22, 2007

ESRB: E (Everyone)

Game Type: Role-Playing Game

Players: 1-8 (1-4 in Pokémon battles)

Collect, train and battle with more than 100 new Pokémon in the new Sinnoh region.

Players can battle and trade using Nintendo Wi-Fi Connection.

Players can import Pokémon from their Game Boy®Advance versions after completing certain objectives.

The Legend of Zelda®: Phantom Hourglass

(GDC two-player version)

Launch Date: Holiday 2007

ESRB: RP (Rating Pending)

Game Type: Action Adventure

Players: 1 or 2

Two players battle one another in a race to see who can collect the most Force Gems within a limited amount of time.

Players alternate between controlling Link and controlling three phantom guards.

When a player controls Link, he can race to key locations to grab Force Gems. When a player controls thethree phantom guards, the mission is to keep Link from the Force Gems at all costs.

CONTACT:

GOLIN HARRIS

Julia Roether, 213-623-4200, ext. 783

jroether@golinharris.com

Eileen Tanner, 509-628-1993

etanner@golinharris.com

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