Nibris clarification
Friday, April 28, 2006, Cracow
For immediately release.
Due to many publications and questions we would like to
clarify a few matters with regard to Sadness:
- Sadness is not w working title of our game, it is the
final title
- The story takes place before World War I that is before
1914 and not as many claim in the thirties of XX
century
- The style of the game do not correspond to Sin City
movie; it will also not have the style of a comic. It is
rather a tribute to pre-World War I cinema and it will have
similar atmosphere
- The plot will take place in one of the Slavic countries;
we will tell which one soon
- RotR is not being developed right now. Our priority of
Wii console is Sadness, and only after it is finished RotR
will be developed. RotR DS is being refined by separate team
within Nibris
- Concerning the rumours about the possibility to choose
the colour version of the game - the making of the concept in
the greyscale is completely different. The choice of colour
is not because of marketing reasons but the element of making
the atmosphere of the game
- concerning the rumours about the Hollywood film studio
offering us a large sum of money for filming rights - the
truth is that we were contacted but there have been no
agreements. We cannot disclose the topic of our talks
however. Still we can assure players that Sadness will not be
filmed earlier than 2 years after it is introduced to the
market (if it will be filmed)
- we will provide further information about Sadness
soon
Press contact:
Peter Or?owski
p.orlovsky@nibris.net nibris.net