Feature How Koch Media is ensuring classic brand comebacks are worth the wait From Shenmue III to TimeSplitters, CEO Klemens Kundratitz discusses the publisher's upcoming line-up Nov. 14, 2019 James Batchelor
Feature The Tencent zombie game trying to advance the battle royale formula We speak to Next Studios about how Synced: Off-Planet recreates the tension of Fortnite or DayZ without copying the structure Nov. 8, 2019 James Batchelor
Feature Project Witchstone: The indie RPG trying to replicate the freedom of Dungeons & Dragons Spearhead Games' Malik Boukhira on how the game will enable players to "just fuck around" more than they ever have before Oct. 31, 2019 James Batchelor
Feature Can Need For Speed turn up the heat after 25 years? Ghost Games' Yoni Rabinowitz and John Wikberg discuss keeping the series fresh and relevant Oct. 22, 2019 James Batchelor
Feature G2A: "There's no place in a business like ours for shadiness or fraud" Communications boss Maciej Kuc addresses the biggest complaints against the divisive marketplace Oct. 15, 2019 James Batchelor 1 comment
Feature Charting the darker periods of history in Humankind Amplitude's Jeff Spock on creating a historical strategy game that doesn't shy away from religion, slavery and colonisation Oct. 8, 2019 James Batchelor
Feature The former Witcher developers making a mobile game about travel and humanity Different Tales explains how its debut title Wanderlust: Travel Stories falls "halfway between literature and gaming" Sept. 26, 2019 James Batchelor
Feature Yacht Club Games bids farewell to Shovel Knight COO James Chan on how unexpected success led to an unexpected five year dev cycle, and the studio's Blizzard-esque approach to what comes next Sept. 25, 2019 Matthew Handrahan
Feature Pride Run developers: "We didn't expect so much resistance" The IV Productions team discuss the challenges they've faced in making a game that celebrates LGBTQ+ culture Sept. 24, 2019 James Batchelor
Feature How PES wants to level the playing field European brand manager Lennart Bobzien discusses the eFootball rebrand and renewed efforts to put Konami's football game on top Sept. 16, 2019 James Batchelor
Feature Why Ubisoft isn't abandoning its open worlds CEO Yves Guillemot explains why the growing audience for games means the publisher's blockbuster model is sustainable Sept. 10, 2019 James Batchelor 2 comments
Feature The (not) new Russian games store taking on Epic and Steam My.Games on how a 70/30 split and lack of exclusives won't prevent it from making "the best platform ever" Sept. 5, 2019 James Batchelor
Feature Yves Guillemot on the thin line between politics and entertainment Ubisoft CEO speaks about the difficulty of tackling sensitive real-world issues while running a multi-billion dollar entertainment firm Sept. 3, 2019 James Batchelor
Feature Mobile, PES and esports: The three pillars of Konami We speak to European president Masami Saso about how the publisher's console legacy is driving its push into mobile and esports Sept. 2, 2019 James Batchelor
News Koch Media CEO: "We should welcome Epic and their business model" Klemens Kundratitz says publisher is open to more exclusives with Epic Games Store despite backlash against Metro Exodus Aug. 29, 2019 James Batchelor
Feature Blending comedy with capitalism in The Outer Worlds Obsidian's senior designer Brian Heins also discusses why tougher moral choices are more interesting Aug. 28, 2019 James Batchelor
News Gamescom: Opening Night Live attracts 500,000 viewers Another record-breaking year for Gamescom is topped off by newfound digital engagement of 100 million video views Aug. 27, 2019 Ivy Taylor
Feature Restoring trust in Star Wars Battlefront II Design director Dennis Brännvall reflects on the fallout from the loot box controversy, and how DICE has won back the community Aug. 23, 2019 James Batchelor 1 comment
News Gears 5 "ahead of the industry" on monetising without loot boxes Multiplayer design director Ryan Cleven says The Coalition has been working on "player-friendly" purchase systems since Gears of War 4 Aug. 21, 2019 James Batchelor
Feature Remastering Yakuza for the modern world Series producer Daisuke Sato discusses how and why the newly announced remasters have been changed in various ways Aug. 20, 2019 James Batchelor
News Sony, Ubisoft receive multiple honors in Gamescom Awards 2019 Dreams awarded best PS4 game, most original game during Gamescom Opening Night Live Aug. 19, 2019 Rebekah Valentine 2 comments
News Cyberpunk 2077, more games coming to Google Stadia Stadia Connect reveals more titles for Google's upcoming cloud streaming service Aug. 19, 2019 Rebekah Valentine
News Xbox expands Nintendo Switch support with Ori and the Blind Forest Acclaimed platform game joins Cuphead and Minecraft Aug. 19, 2019 Christopher Dring
Feature Geoff Keighley wants Gamescom Opening Night Live to unite the industry The event's producer and host on Gamescom's international ambitions, and filling a growing gap created by E3 Aug. 16, 2019 Rebekah Valentine 1 comment
News Hideo Kojima among "stars from the industry" to appear at Gamescom: Opening Night Live Geoff Keighley-hosted event will feature announcements and premieres from Xbox, PlayStation, Activision, EA, more Aug. 7, 2019 Matthew Handrahan