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Mount&Blade: Warband

New gameplay video to be had.

E3, Los Angeles – June 4th 2009 – Paradox Interactive has today released a new gameplay video for the upcoming multiplayer expansion Mount&Blade: Warband. The expansion to the critically acclaimed Mount&Blade introduces a number of features that players have specifically requested and which will vastly improve the overall gameplay experience of this revolutionary title.

To watch the gameplay trailer for Mount & Blade: Warband, click here;

http://www.youtube.com/watch?v=yqgjw4EvbHo

Key features revealed for the first time at E3:

• Overhauled graphics; HDR, FSAA, Depth of Field, Soft particles, Tone Mapping and many other effects are all now implemented.

• Majority of Models are being redone.

• Multiplayer battles can now handle up to 64 players with Mods including ‘Team Death Match’ and ‘Search & Destroy’.

• Ability to become the ruler of a faction and convince lords to become your vassals in the Single Player Campaign.

• Ability to upgrade your companions to vassalage by granting them land.

• Improved Mechanics for Soldier Morale: Soldiers will break and run away if their morale gets too low.

A summary of additional features previously revealed at GDC are Multiplayer for up to 32 players, improved strategic AI, improved graphics and optimization including customizable quick battles, extended diplomatic options and new weapons, armor and animations, a new faction with unique troops and equipment.

Other aspects introduced in Mount&Blade: Warband are improvements to the combat system with more physically accurate horse archery, a variation in horse sizes, and more options when embarking on sieges.

About Mount&Blade:

War has come down on Calradia. In a land torn by constant danger, raids and skirmishes, you will raise and lead your own war band, commanding dozens of hardened soldiers. Mount & Blade is a single-player, third or first-person action/role playing game featuring groundbreaking horseback combat, intuitive swordplay, and a free-form environment in which players can roam freely.

Read more about the game: http://www.taleworlds.com/

At E3 in Los Angeles development teams for Hearts of Iron III, East India Company and Majesty 2: The Fantasy Kingdom Sim will be showcasing brand new features for their eagerly anticipated titles.

To watch a game presentation from a press event earlier this year, please click here;

http://www.youtube.com/watch?v=K16bIpGnd1o

The developers attending E3 from Paradox Interactive are:

Kim Soares, Lead Designer for East India Company

Johan Andersson, Producer for Hearts of Iron 3

For those wishing to visit Paradox Interactive during E3, they can be found in the West Hall at Booth/Room #4529. If you want to schedule last minute presentations and interviews, please contact:

Susana Meza, PR & Marketing Director

+46733894791

Susana.meza@paradoxplaza.com

About Paradox Interactive

Since 1999, Paradox Interactive has been a leading developer and publisher of PC-based strategy games. World-renowned for its strategy stable, the company holds a particularly strong presence in the United States and Europe. Its steadily-growing portfolio includes original titles such as the critically acclaimed Europa Universalis and Hearts of Iron franchises, as well as the best published titles like the Penumbra series, Mount&Blade, Supreme Ruler 2020, Elven Legacy and the greatly-anticipated Majesty 2 – The Fantasy Kingdom Sim.

Read more: http://www.paradoxplaza.com

Taleworlds Entertainment

Taleworlds Entertainment is an independent game development studio based in Ankara, Turkey. The studio has started its life with a garage project called Mount&Blade, which was developed with limited resources, but which nevertheless displayed the team's principles of good game design, fresh ideas, and deep, open-ended game play. An alpha version of Mount&Blade was released to the public in 2005 and it quickly gained a significant fan-base among gamers. Taleworlds continued to work on the game, eventually partnering with Paradox Interactive to bring out a retail version. The studio also grew with the game, and is continuing to add talented graphics artists and programmers to its core team.

Read more: http://www.taleworlds.com/

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