Microsoft® Preview of PopCap Games'® Heavy Weapon™ for Xbox 360™ Live Arcade at E3 2006 Will Showcase New Multiplayer Mode
PopCap Games®, the leading developer and publisher of casual
games for digital entertainment platforms, today announced
that its hit PC game Heavy Weapon will be showcased in
the Microsoft booth (booth #1246) at the Electronic
Entertainment Expo (E3) in Los Angeles next week. This marks
the first time in PopCap's history that the company
has publicly unveiled a game prior to its official release
date. A new multiplayer mode added exclusively for the Live
Arcade version of Heavy Weapon highlights a raft of new
features and enhancements to the game on Microsoft's hugely
popular new console, Xbox 360. Heavy Weapon will officially
launch on Live Arcade later in the year, and will join other
PopCap titles including Bejeweled® 2 and Zuma® which are
already among the most popular casual games on the Live
Arcade service.
"As a kid, nothing was more fun than playing
collaborative-style arcade games like Contra, where you and a
friend could play together as a team, working together to
blow the daylights out of everything on the screen," said
Jason Kapalka, Chief Creative Officer at PopCap. "Few things
are more satisfying than total mayhem with you in the thick
of it. When we first considered putting Heavy Weapon on the
Xbox, it was instantly clear to us that this would be the
perfect multiplayer collaborative game, and the first
playable prototype totally confirmed that expectation. We
haven't been able to stop playing the prototype, and expect
this to be a great Xbox Live Arcade game."
Heavy Weapon is a classic arcade-style side-scrolling action
game in which the player strives to defeat hordes of enemy
armies in the form of tanks, jeeps, fighter jets, helicopters
and other land- and air-based vehicles. Power-ups that
provide additional speed, shields, firepower and other
capabilities help the player overcome increasingly nasty
enemy forces and bosses while progressing through levels
representing the oppressed (fictitious) countries over which
the war is being waged. Since launching for Web and PC Play,
Heavy Weapon has been downloaded more than 10 million
times.
The multiplayer survival game to be included exclusively in
Heavy Weapon for Xbox Live Arcade will be on display at the
E3 expo. This game mode allows the player to test his/her
tactical prowess with up to three friends on a high
definition widescreen display. The single player survival
game is already a frenzied battle where the player is pitted
against inexhaustible enemy forces. In multiplayer mode the
action is even more furious, with as many as four sets of
cannons blazing and endlessly intensifying waves of enemy
forces. The ensuing chaos would make even a battle-hardened
Geo Wars veteran sweat! Stop by the booth, grab a controller
and get your nuke on.
Heavy Weapon and all other PopCap titles made available for
Xbox Live Arcade include the following enhanced features and
functionality:
o High-DefinitionGraphics - All titles will
support the Xbox 360's HDTV display output and widescreen
resolutions that show off each game's graphics to
unparalleled effect
o Leaderboards - Online scoreboards to
compare against other Xbox Live players
o Achievements - Merit badges awarded for
predefined accomplishments earned in the game that players
can proudly display as they navigate the Xbox Live
environment
o Gamerscore - A meta-score spanning all
Xbox 360 titles, whereby cumulative accomplishments across
different game genres/categories are in one "uber-score
o Enhanced Play Controls - Using the new
wireless controllers that come standard with Xbox 360 System,
players can now 'feel' the weight of the space bricks as
they're swapped in Astropop and sense the "kick" of the balls
as they're fired in Zuma
###
For press information on PopCap, please contact Garth
Chouteau: garth@popcap.com /
415-602-8147
PopCap and Heavy Weapon are trademarks, and Bejeweled, Zuma
and PopCap Games are registered trademarks, of PopCap Games,
Inc. Xbox, Xbox 360, and Xbox Live are either registered
trademarks or trademarks of Microsoft Corporation in the
United States and/or other countries. All other trademarks
and registered trademarks are the property of their
respective owners, without intent to infringe.