Metal Gear Solid 3: Snake Eater – PAL additions confirmed
European versions of Hideo Kojima’s classic series enhanced with addition of four key new features
Konami of Europe has confirmed the full roster of gameplay additions to the forthcoming PAL versions of Metal Gear Solid 3: Snake Eater. In total, European gamers will enjoy four new elements, unseen in the existing Japanese and US versions of the game.
Scheduled for release on PlayStation 2 on March 4th, 2005, Metal Gear Solid 3: Snake Eater is already one of the most anticipated games of the year. Set in the 1964, the game is centered in the escalating Cold War, with central hero Snake armed with weapons of the era and charged with recovering a defecting scientist. To this end, series creator and Director Hideo Kojima has moved away from the urban environments of the game's predecessors and has created a lush jungle setting.
In addition to the new environments, Kojima has packed the game with a wealth of new gameplay features. The 'Camouflage Index' lets players change Snake's costume and face paint to match the surrounding area and help evade discovery, while a stunning CQC (Close Quarters Combat) system empowers him with a range of new, offensive moves. This new system facilitates the most advanced hand-to-hand combat techniques in the series to date, with Snake using guards as shields, throwing them or simply rendering them unconscious.
In readiness for the PAL version's March release, Kojima has again added a number of new ideas to the European versions of the game. As with Director's enhanced PAL version of Metal Gear Solid 2: Sons of Liberty, European gamers will get more Snake for their money than their US and Japanese counterparts in the form of four key new features.
As previously announced, PAL versions of Metal Gear Solid 3: Snake Eater will feature a new 'DUEL MODE' which allows players to battle through the game's 'Boss Fights' independently, and details the rich variety of adversaries Snake faces during the course of the game. A 'DEMO THEATRE' has also been created, and can be used to play the game's stunning link sequences in order to enjoy the many dramatic plot twists in order.
European gamers will also enjoy a new 'European Extreme' difficulty level, which is designed for hardened veterans of Snake's jungle environment, while there are two new levels in the light-hearted 'Snake Vs Monkey' mode, wherein the Metal Gear Solid hero finds himself chasing and trying to catch errant monkeys! The PAL version will also feature many face paint designs not seen in the existing versions of the game, while the winning designs from Konami's global camouflage creation competition will also be included.
Metal Gear Solid 3: Snake Eater will be released for PlayStation 2 on March 4th, 2005. For more information, please contact Steve Merrett at Lunch PR on 020 7633 0694 or email steve@lunchpr.com.
About METAL GEAR®
The Metal Gear® franchise is over 16 years old with the first Metal Gear® release debuting in Japan in 1987. The series centered on the adventures of secret agent Solid Snake and was consistently recognized for its new and original game design combined with a story full of plot twists and intricate human drama. In 1998, Konami introduced Metal Gear Solid® for the Sony PlayStation® game console, which was instantly noted for its stunning graphics, original narrative style and superlative gameplay. Metal Gear Solid® earned widespread critical acclaim and defined a benchmark of quality in the action genre. Building on the precedent set by the top-selling original title, Metal Gear Solid®2: Sons of LibertyTM was released in 2001 for the Sony PlayStation®2 with overwhelming praise from gamers and industry pundits worldwide, selling over 2 million units in the U.S. and over 5 million units worldwide. In 2002, Konami released, Metal Gear Solid®2: SubstanceTM, the expanded edition of Metal Gear Solid®2: Sons of LibertyTM, for the XboxTM video game system from Microsoft, PlayStation®2 and PC DVD-ROM with much fan fare. In 2003, the amazing storyline and world of Metal Gear Solid® combined with the graphics and gameplay of Metal Gear Solid®2 to create Metal Gear Solid® The Twin SnakesTM for Nintendo GamecubeTM. In 2004, Hideo Kojima takes the tactical espionage action genre that the Metal Gear® series defined to a completely new direction in Metal Gear Solid®3: Snake EaterTM for the Sony PlayStation®2.