Megamind
Expanding on the storyline of the upcoming animated movie.
AGOURA HILLS, Calif. – June 15, 2010 – THQ Inc. (NASDAQ: THQI) announced today that a slate of video games based on DreamWorks’ Megamind TM , the forthcoming feature film from DreamWorks Animation SKG, Inc. (NASDAQ: DWA), are currently in development for the Xbox 360 ® video game and entertainment system from Microsoft, PlayStation ® 3 computer entertainment system, PSP ® (PlayStation ® Portable) system, Wii TM and Nintendo DS TM .
Scheduled to release this November in conjunction with the feature film’s release on November 5th, the video games will extend the film’s supervillain-turned-superhero storyline with new characters, environments and twists, giving players the chance to experience the comical and over-the-top adventures of the Megamind universe right in their own living room. Three unique gameplay experiences are being designed: The Xbox 360 and PlayStation3 games will deliver a social and interactive experience with two-player cooperative play; the Wii game will provide mega team party style fun with a multi-player, competitive experience; and the Nintendo DS and PSP games will present players with an entertaining, on-the-go, solo-style functionality. The games will also feature the voice of actor Jonah Hill (Megamind, Get Him to the Greek, Superbad), who will reprise his role from the film.
“We have an incredible relationship with DreamWorks Animation and worked closely with them on the development of the video games to explore fun and creative ways to approach the storyline and evolve the characters in Megamind,” said Martin Good, Executive Vice President of Kids, Family, Casual Games and Online Global Services, THQ. “These new games will extend the movie experience for fans by presenting gamers of all ages with high-energy, multi-faceted gameplay that immerses them into the humorous world of this new superhero property.”
“We’re extremely excited to kick off our new collaboration with THQ on the Megamind game,” added Kerry Phelan, Head of Worldwide Consumer Products, DreamWorks Animation. “We’re very impressed with how the THQ team got so immersed into the world of Megamind and translated our film in so many new and exciting ways into the interactive game space.”
About the Video Games
Xbox 360 and PlayStation 3: In this two-player cooperative action-adventure game, a sudden crime wave has hit the city, calling Megamind into action. As Megamind, players must defend the city after his untested and unstable inventions are stolen by a group of new enemies called “The Doom Syndicate”. To defeat these vile villains, players will have to operate a variety of Mega-Gadgets, including Tesla Gloves, the Battlesuit and Sticky Boots, as well as build ingenious inventions such as the Mega Essence Tracker and the Bio Essence Neutralizer. The game also offers six side mission mini-games and cooperative play with one of Megamind’s trusty Brainbots.
Wii: In this classic brawler game, players can choose from up to nine characters from the film and beyond to form a four-player “Mega Squad”. The extensive multiplayer campaign includes Competitive, Cooperative and team-based gameplay modes. In addition, artificial intelligence (AI) players can be used to keep the four-player action challenging and fun!
Nintendo DS and PSP: In this on-the-go mega-adventure game, players set out as Megamind, using an arsenal of blasters to smash and blast their way through enemies. Players can switch blasters on a whim in order to put an end to the city’s crime wave.
For more information on this game, please visit www.megamindvideogame.com, www.themegamindvideogame.com, or www.thq.com.
About DreamWorks Animation SKG
DreamWorks Animation creates high-quality entertainment, including CG animated feature films, television specials and series, live entertainment properties and online virtual worlds, meant for audiences around the world. The Company has world-class creative talent, a strong and experienced management team and advanced filmmaking technology and techniques. DreamWorks Animation has been named one of the “100 Best Companies to Work For” by FORTUNE ® Magazine for two consecutive years. In 2010, DreamWorks Animation ranks #6 on the list. All of DreamWorks Animation’s feature films are now being produced in 3D. The Company has theatrically released a total of 20 animated feature films, including the franchise properties of Shrek, Madagascar, Kung Fu Panda and How to Train Your Dragon. DreamWorks Animation’s next feature film is Megamind, scheduled to be released in 3D on November 5, 2010.
About THQ
THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.
DreamWorks Megamind: Bad. Blue. Brilliant. TM & © 2010 DreamWorks Animation L.L.C.
Microsoft, Xbox, Xbox 360, Xbox Live, the Xbox logos, and the Xbox Live logo are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries.
“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.
Wii and Nintendo DS are trademarks of Nintendo.
All other trademarks are the property of their respective owners.
DreamWorks Animation SKG, Inc. Caution Concerning Forward-Looking Statements
This document includes certain forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. The Company's plans, prospects, strategies, proposals and our beliefs and expectations concerning performance of our current and future releases and anticipated talent, directors and storyline for our upcoming films and other projects, constitute forward-looking statements. These statements are based on current expectations, estimates, forecasts and projections about the industry in which we operate and management's beliefs and assumptions. These statements are not guarantees of future performance and involve risks, uncertainties and assumptions which are difficult to predict. Actual results may vary materially from those expressed or implied by the statements herein due to changes in economic, business, competitive, technological and/or regulatory factors, and other risks and uncertainties affecting the operation of the business of DreamWorks Animation SKG, Inc. These risks and uncertainties include: audience acceptance of our films, our dependence on the success of a limited number of releases each year, the increasing cost of producing and marketing feature films, piracy of motion pictures, the effect of rapid technological change or alternative forms of entertainment and our need to protect our proprietary technology and enhance or develop new technology. In addition, due to the uncertainties and risks involved in the development and production of animated feature projects, the release dates for the projects described in this document may be delayed. For a further list and description of such risks and uncertainties, see the reports filed by us with the Securities and Exchange Commission, including our most recent annual report on Form 10-K and our most recent quarterly reports on Form 10-Q. DreamWorks Animation is under no obligation to, and expressly disclaims any obligation to, update or alter its forward-looking statements, whether as a result of new information, future events, changes in assumptions or otherwise.
THQ Inc. Caution Concerning Forward-Looking Statements
The statements contained in this press release that are not historical facts may be “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as “THQ”), including, but not limited to, expectations and projections related to the Megamind video games, and are based upon management’s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ’s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2010, and particularly the discussion of risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.