Maximum-Football Updated!
Major v1.0.139 Update to Customizable Football Game
For Immediate Release
Staten Island, NY, April 24th, 2006 - Matrix
Games (www.matrixgames.com) and
Wintervalley Software (www.maximum-football.com) are pleased to announce
the release of the second official update for
Maximum-Football.
The v1.0.139 update for Maximum-Football is available for
download from the Matrix Games site. This is the most
significant update for Maximum-Football to date,
incorporating both fixes for important issues as well as
user-requested changes. Based on user requests,
Maximum-Football now includes a quick simulation option for a
single game or an entire week, an accelerated clock for CPU
play selection, more user-adjustable data constants,
additional camera viewpoints and some play design logic and
localization improvements. Almost all aspects of gameplay
have been improved in some respect. In addition, there are
over thirty general fixes since the first update, which
address issues with the kicking game, custom leagues and
standings, statistics and many more.
David Heath, Director of Operations at Matrix Games, said,
"We're very happy to bring you such a major update so soon
after the initial release. Thanks to the hard work of the
Maximum-Football team, this update not only addresses the
vast majority of outstanding issues, but also shows a glimpse
some of the ongoing improvements that owners of
Maximum-Football can expect."
Maximum-Football gives players total control over every
aspect of a team, from drafting and training camp to play
design to setting the very rules of the league. Primarily a
coaching and management game, Maximum-Football is a robust
North American Football game where you can change nearly
every single aspect of the rules and features. Use Indoor,
Outdoor, Canadian, or American rule sets, or any combination
thereof. Utilize the robust play editing system to create
your own playbook specifically tailored for the team you
drafted and trained in the pre-season. Compete in player-run
leagues and discover if you have what it takes for a
championship ring.
It isn't just managing every aspect of a team though,
Maximum-Football also features fully functional 3D coaching
and arcade mode where you can watch the action or take the
controls to run, pass, block, and tackle. For the complete
list of features, please visit the Matrix Games
Maximum-Football forum at www.matrixgames.com and the Maximum-Football site
at www.maximum-football.com.
Discover the ultimate gridiron game! Maximum-Football is now
available as a US $39.99 digital download and a US $49.99
boxed version from the Matrix Games Online Store at www.matrixgames.com.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical
wargames as well as other computer gaming products. Since
2000, Matrix Games has published over two dozen titles and
several award-winning games, including War in the Pacific,
Highway to the Reich, Gary Grigsby's World At War, Flashpoint
Germany, Battles In Normandy, Starshatter and Tin Soldiers:
Julius Caesar. Matrix Games is based in Staten Island, New
York. For more information, visit the Matrix Games website at
www.matrixgames.com.
ABOUT WINTERVALLEY SOFTWARE
Founded in 1990 as a side business, Wintervalley has grown to
produce the first game for the Canadian Football League in
1999. Since then they have been tirelessly working on
Maximum-Football which will be released early 2005.
Wintervalley's founder, David A. Winter, is an ex-navy seaman
in the Canadian Navy and believes that games should be
created for all types of gamers, rather than tailored to a
select few. More information can be found at their website,
http://www.maximum-football.com.
Press Contact:
Joseph Lieberman
Matrix Games
press@matrixgames.com