Lighthouse Interactive partners with Destineer Publishing
Haarlem, The Netherlands, May 5, 2006. Fast
growing Dutch publisher Lighthouse Interactive today
announced that it has entered into a
co-publishing/distribution agreement with U.S. Publisher,
Destineer. This new agreement will ensure that Lighthouse's
highly anticipated 4X strategy PC game "Sword of the Stars"
will be available throughout North American retail. Sword of
the Stars is scheduled to be released this summer.
Sword of the Stars is a breakthrough 4X Strategy game brought
to you by the core team behind the blockbuster hit,
HomeWorld: Cataclysm. Sword of the Stars returns gamers to
the roots of the 4X genre with some new twists, including a
3D starmap and real-time combat resolution in a 3D
environment!
Playing as one of 4 unique races, gamers will explore
planets, research new technologies and create empires in a
hostile universe where weakness means extinction and only the
strongest will survive. Sword of the Stars provides quick,
intuitive play, state-of-the-art graphics and tactical combat
that make the game instantly involving and rewardingly
fun.
Erik Schreuder, Lighthouse CEO, said: "We are extremely
excited to be working along side of Destineer to bring Sword
of the Stars to North America. They have a strong
distribution channel backed by a great team." He went on to
say, "We look forward to building a successful partnership
with them".
Paul Rinde, CEO of Destineer Publishing said: "Sword of the
Stars is an absolutely fantastic game. We couldn't be happier
to be Lighthouse's North American partner on this title. We
are looking forward to making this game a success in North
America".
Sword of the Stars will be shown at the upcoming E3 Expo in
Los Angeles. The game will be presented at the Destineer
booth, West Hall, Upper Mezzanine Level, Booth 515B.
Sword of the Stars features:
- 4 distinct races - Human, Hiver, Tarkas and Liir - each
with their own technology advantages and disadvantages.
- A powerful state of the art engine that delivers
breathtaking graphics and robust gameplay. Live out tense,
first-contact situations in the real time 3-D combat
engine.
- Each race has a unique mode of transport between star
systems, creating very different styles of play, depending on
what race you choose to control.
- A simple interface enables you to enjoy the deep game play
without confusion.
- Over 150 distinct technologies to research on a dynamic
tech tree that changes from game to game.
- Researched technologies are reflected in new detailed ship
models, weapons and combat effects.
- Over 40 weapons from six different weapon classes, in
various size classes, from point defense, turrets, to massive
spinal mounts!
- Players can design and build ships from three size classes
- Destroyer, Cruiser, and Dreadnought - by mixing and
matching ship sections to suit their game play style.
- Deep economic model that is easy to control through the in
game interface.
- Research languages to open up diplomacy or simply stick to
negotiating with your own race. Form alliances,
non-aggression pacts or just go to war with anyone who stands
in your way.
- Choose from a variety of scenario campaigns to play alone
or with friends, each adding more color and depth to the
Sword of the Stars universe.
- Up to 8 players can play against the AI and one another
over LAN or online.
About Destineer
Destineer's products live at the intersection of two rapidly
growing industries. We develop and publish commercial
videogames, and we create action-intensive training systems
for America's warfighters, intelligence community, and first
responders. Our mission is to give videogame players
authentic insight into the experiences of our heroes, while
creating products these heroes can use to protect us.
Destineer is a privately held corporation that is funded
through strategic investors and In-Q-Tel, a private venture
capital firm funded by the Central Intelligence Agency.
Destineer produces, markets, sells, and supports dozens of
videogames sold through thousands of resellers around the
world. The videogames we publish are created both by our
internal development studios, as well as by third-party
developers.
For more information go to Destineer.
About Lighthouse Interactive
Lighthouse Interactive is a fast growing publisher of
interactive entertainment with offices in Haarlem, The
Netherlands and Montreal, Canada. Lighthouse's titles include
the critically acclaimed adventure title "Keepsake" and
upcoming highly anticipated games such as the strategy hybrid
"Sword of the Stars" and the sim "Ship Simulator 2006".
Staffed with industry veterans and with offices in key
locations around the world, Lighthouse is a strong
alternative for developers looking to bring their products to
a worldwide audience.
For more information contact pr@lighthouse-interactive.com
Lighthouse Interactive - Navigating Entertainment
http://www.lighthouse-interactive.com