KGC2006, the Largest Game Conference in Asia
Will be opening on Nov. 09, in KINTEX, together with the G. STAR, under the catch phrase of 'Toward Online 2.0', taking the 'Online Leadership' of Korea.
June 21. 2006
Game Industry Professionals being invited
KGDA (Korea Game Developers Association (President Gwang-Sam
Kim / Professor of the Department of Computer Games,
Chungkang Univ.) announced that the Korean Games Conference
2006 (herein after 'KGC 2006'), which positioned as the
largest game conference in Asia will be held from Nov. 9th to
10th in 2006.
■ Firmly Positioned Together with the G.STAR, as One of
the Most Important and Must-attending International Game
Events in Korea
KGC, which has been grown as an world-class games conference
attracting more than 3,000 domestic and foreign industry
professionals in last year, has been providing a meaningful
space for discussing on the future of the game industry and
sharing new viewpoints and ideas, together with more than 80
world-widely well-known game developers, including Bill
Roper, Raph Koster, Jessica Mulligan, Masayuki Chatani
and also with more than 100 game industry leaders including
Jeong-Ju Kim, Hak-Kyu Kim, Gwnan-Hee Seo, who represent the
game industry of Korea.
President Kim of KGDA who has been leading the game
conferences since year 2001 said that "KGC is a conference
formed by all the game developers in Korea and it provides
the ground for discussing the keywords of the next-
generation gaming and for raising the position of Korean game
industry in the world." He added that KGDA will continue its
efforts to contribute to the world game industry and provide
the valuable opportunities to meet new ideas for all the game
professionals throughout the world.
■ Official Public Invitation for the Game Industry
Professionals as KGC2006 Speakers
KGDA announced the catch phrase of 'Toward Online 2.0' as the
main theme of KGC2006. This year's KGC is being expected to
address the direction of the next-generation online games by
inviting the wonderful speakers from all circles as well as
game industry.
Through this conference, KGC, which had looked-out the
Post-Online Game under the theme of 'Online's Revolution:
What's Next?' in 2005, will secure its position as an
international conference which accelerates online games'
revolution throughout the world.
KGC is being under process of 'Call for Speakers' from all of
the world in order to provide the audience of KGC2006 with
high-level lectures and presentations.
All game industry professionals who have interesting ideas
and topics for KGC2006 are being invited through the 8 tracks
of programming, computer graphics, game designing, game
producing, audio, business, game operation, mobile and
science/policy. Anyone who wants to apply are encouraged to
hand in a proposal to KGC organizer through KGC2006
website(www.kgconf.com) by Aug. 15th.
At the same time, KGDA is also inviting industry people who
will give presentations in the KGDS (Korea Game Developers'
Summit) which is an annual summer festival for all Korea game
developers. KGDS is an in-depth program held for 2 days and
the presentations which attract favorable responses at KGDS
will be introduced to more audience at KGC2006, too.
- END -
KGC Organizing Office
Korea Game Developers Association, Mr. Dong-Hee Koh,
Secretary
Tel. +82-2-3424-2342 / e-Mail. gammaker@kgda.or.kr
e-SPIRIT Inc., Ms. Jin-Soo Sung, Project Director
Tel. +82-2-586-2783 / e-Mail media@kgconf.com