Jobs roundup: Quantic Dream's Christopher Schmitz joins IO Interactive
Also, 2K hires Sega and THQ veteran Jon Rooke as international marketing director, and HTC appoints head of marketing for Vive's content store
It can be difficult keeping track of the various comings and goings in the games industry, which is why we've decided to start compiling them in semi-regular round-ups. If you have new appointments or transitions in your company that belong here, please get in touch with us here.
Quantic Dream's Christopher Schmitz joins IO Interactive - With the episodic Hitman series now in full swing, IO Interactive has made a major new hire: Christopher Schmitz, who is leaving Quantic Dream after seven years as its director of production to join the Danish developer as executive producer. Prior to Quantic Dream, Schmitz worked for seven years at Ubisoft Blue Byte as director of product development. In a statement accompanying the announcement, Schmitz said that, "the industry has been watching closely what IOI has been doing with the latest Hitman game."
2K International appoints new marketing director - As the publisher looks forward to "the biggest year in 2K history," it has hired Jon Rooke as international marketing and communications director. Rooke has a long track record in the games industry, including stints as European marketing director for both THQ and Sega, where he worked on AAA franchises, sports and strategy games - all core parts of 2K's portfolio.
HTC hires VP of marketing for Vive content store - Rahul Sandil has joined HTC to head up marketing for the Vive's content store. Sandil has worked at a number of companies in the games industry, most notably as head of customer acquisition and engagement for Xbox. While at Microsoft, one of his key responsibilities was Project Spark.
Ex-GSN president joins the board at Disruptor Beam - The Boston-based developer Disruptor Beam has appointed Peter Blacklow to its board of directors. Blacklow was the president of GSN for a seven year period leading up to 2013, and he joins Disruptor Beam in a period of rapid growth. Over the last year, the company said, revenue has increased 300% and it now has a team of 75 people. Disruptor Beam is best known for licensed properties like Game of Thrones Ascent and Star Trek: Timelines.
FlowPlay appoints scientist-in-residence - As FlowPlay migrates its entire gaming portfolio to OpenFL, the Seattle-based company has hired the engine's founder and managing director, Joshua Granick, as its scientist-in-residence. Granick will continue to work on OpenFL as its MD, but he will also work for FlowPlay in a, "platform development and evangelist role." OpenFL is a cross-platform engine for 2D games, currently in use by 300,000 mobile developers, of which FlowPlay is only one.
Gaming Corps. gets a new CEO - The Swedish developer will attempt to navigate its way out of a "vulnerable position" with the appointment of Magnus Kolaas to the role of CEO. Kolaas, who replaces the outgoing CEO Nicklas Dunham, has been on the Gaming Corps. board of directors since its AGM in June, and he will bring his background in sales, marketing and business development to move the company towards stability and growth.