Independent Games Festival 2010
Dev platform maker Unity appointed Gold Sponsor of next March's competition in San Francisco.
13th October 2009. San Francisco, CA, US. Unity Technologies, the provider of the revolutionary Unity development platform for PC, Mac, Wii and iPhone is proud to announce it is the Gold Sponsor of the lauded Independent Games Festival (IGF) at the annual Game Developers Conference (GDC), to be held in San Francisco in March 2010.
Now in its 12th year, the IGF has become the launchpad for a host of popular independent studios, with games like World of Goo, Gish, Braid, Castle Crashers and Everyday Shooter receiving worldwide attention and commercial success after winning these prestigious awards.
As part of its Gold sponsorship, Unity is supporting all of the finalists by giving them a copy of the Unity Pro package (worth $1,500) to every winning team member - in addition to one copy for each finalist team.
Nicholas Francis, Chief Creative Officer and co-founder of Unity said, "We're honored to be sponsoring the IGF “ Unity started out as an indie game studio, so in a way this feels like coming home. We can't wait to have some of these talented developers see what we do, so we'd like to give away a lot of Unity Pro copies. In short, we're proud to sign on as sponsors and show our support for Indie gaming."
The 2010 Independent Games Festival has its Main Competition open for submissions until November 1st, with the Student Competition taking entries until November 15th. Finalists will be announced in January 2010, with the IGF Pavilion showing all the games on the GDC show floor from March 11th-13th, 2010, and the major IGF Awards ceremony taking place on the night of March 11th.
"We're very pleased to have Unity on board as a Gold Sponsor for this year's Independent Games Festival", said Simon Carless, Chairman of the IGF. "We very much appreciate their support for the independent game community as the sector continues to grow and flourish."
New and existing Unity users can learn more at the annual Unite Conference. The packed program features workshops, tutorials, lab time and sessions by leading developers including a keynote by Electronic Arts' Chief Creative Director, Richard Hilleman.
Unite takes place on October 27-30, 2009 at the Fort Mason Center in San Francisco, California. For more information and to book tickets visit - http://unity3d.com/unite/
Media enquiries: Alison Beasley, Lincoln Beasley PR.
M: +44(0)7966 449130 E: Alison@lincolnbeasley.co.uk
Unity is rapidly growing in popularity with talented developers of all sizes, from the small teams like the Mechtley Brothers and Mika Mobile (creators of iPhone hits Touch KO and Zombieville USA respectively); new studios like The Amazing Society and giants like Cartoon Networks and Electronic Arts, who have adopted the engine for their upcoming browser based Tiger Woods PGA Tour title. More information on the platform is available at unity3d.com
Media enquiries: Alison Beasley, Lincoln Beasley PR.
M: +44(0)7966 449130 E: Alison@lincolnbeasley.co.uk
About Unity
Unity enables game developers of all sizes to get their game made faster and more efficiently across a variety of platforms. The Unity engine is platform agnostic and significantly expands the reach for developers. As a fully supported deployment platform, developers can now use Unity to drive development of the best games on iPhone, Mac and PC as well as the Wii console. unity3d.com
About the IGF
Think Services Game Group (producers of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers. Just as the Sundance Film Festival benefits the independent film community, the IGF creates a similar event for independent game developers in addition to the student population of game developers.