Immersion Signs eDimensional to License Agreement for Tactile Feedback Console Gaming Peripherals
Tactile Feedback Joins Next-Generation Virtual Reality Motion Sensing Technology in Peripherals for the PC and Sony PlayStation 2 Game Console
SAN JOSE, Calif. --Immersion Corporation
(Nasdaq:IMMR - News), a leading developer and licensor of
touch feedback technology, has granted eDimensional a patent
license for advanced vibro-tactile, spinning-mass gaming
technologies for use in PC and Sony PlayStation and
PlayStation 2 gaming peripherals. eDimensional will include
Immersion's TouchSense® tactile feedback technology along
with next-generation, virtual-reality motion-sensing in the
upcoming G-Pad Pro Gyroscopic Game Pad designed for use with
a PC or with the Sony PlayStation 2 game console.
Under the terms of the license, the eDimensional G-Pad Pro
product line featuring vibration feedback will now bear the
Immersion Feel The GameTM TouchSense® Technology
logo.
"Our products are designed for the gamer who demands the most
realistic game play experience possible," said Michael
Epstein, eDimensional CEO. "Immersion's touch feedback, and
our next-generation motion sensing technologies, are a
natural pairing to improve game performance. We're delighted
to be able to offer both of these exciting features in our
peripherals."
"Adding eDimensional as an Immersion licensee means that
we're supporting the combination of touch feedback along with
motion sensing," said Mark Belinsky, Immersion vice president
of marketing strategy. "Together, these technologies define
what most gamers would call 'next-generation,' and we're
pleased to be working with eDimensional to make it
happen."
About eDimensional (www.eDimensional.com)
eDimensional was founded in 2000 and rapidly emerged as a
leading manufacturer and worldwide distributor of
cutting-edge gaming accessories. The launch of its flagship
E-D 3-D Gaming System was met with critical acclaim and an
unprecedented number of awards and accolades. The company's
compelling virtual reality product line of innovative gaming
accessories includes stereoscopic 3D glasses, intuitive voice
control, motion tracking, and interactive headsets.
About Immersion (www.immersion.com)
Founded in 1993, Immersion Corporation is a recognized leader
in developing, licensing, and marketing digital touch
technology and products. Bringing value to markets where
man-machine interaction needs to be made more compelling,
safer, or productive, Immersion helps its partners broaden
market reach by making the use of touch feedback as critical
a user experience as sight and sound. Immersion's technology
is deployed across automotive, entertainment, medical
training, mobility, personal computing, and three-dimensional
simulation markets. Immersion's patent portfolio includes
over 600 issued or pending patents in the U.S. and other
countries.
Forward Looking Statements
This press release contains "forward-looking statements" that
involve risks and uncertainties, as well as assumptions that,
if they never materialize or prove incorrect, could cause the
results of Immersion Corporation (the Company) and its
consolidated subsidiaries to differ materially from those
expressed or implied by such forward-looking
statements.
All statements, other than the statements of historical fact,
are statements that may be deemed forward-looking statements,
including any projections of earnings, revenues, or other
financial matters; any statements of the plans, strategies,
and objectives of management for future operations; any
statements concerning the use of Immersion's technology in
eDimensional's products or consumer and market acceptance of
tactile feedback products in general; proposed products or
services; any statements regarding future economic conditions
or performance; statements of belief; and any statement or
assumptions underlying any of the foregoing. Immersion's
actual results might differ materially from those stated or
implied by such forward-looking statements due to risks and
uncertainties associated with Immersion's business which
include, but are not limited to, delay in or failure to
achieve commercial demand for Immersion's products or a delay
in or failure to achieve the acceptance of force feedback as
a critical user experience.
For a more detailed discussion of these factors, and other
factors that could cause the Company's actual results to vary
materially, interested parties should review the risk factors
listed in the Company's most current Form 10-Q, which is on
file with the U.S. Securities and Exchange Commission. The
forward-looking statements in this press release reflect the
Company's beliefs and predictions as of the date of this
release. The Company disclaims any obligation to update these
forward-looking statements as a result of financial,
business, or any other developments occurring after the date
of this release.
Immersion, the Immersion logo, Feel the Game, and TouchSense
are trademarks of Immersion Corporation in the United States
and other countries. All other trademarks are the property of
their respective owners.
Contact:
A&R Partners
Erin Freeley, 650-762-2863
efreeley@arpartners.com
Source: Immersion Corporation