I-play Opens Gates for FMX-II's Race Onto Mobile
London, UK & San Mateo, CA - May 4,
2006: I-play, the mobile entertainment company,
today announced the launch of FMX-II, the Motocross title
described as 'answering the prayers' of mobile games
enthusiasts by industry's critics. FMX-II is launching across
I-play's global distribution network of over 100 carrier
partners, to a potential subscriber base of one billion
mobile gamers.
FMX-II offers a sophisticated game play experience, with a
physics engine behind the game using simulation techniques
that provide a more diversified gaming experience than other
mobile motocross games published to date. Capitalizing on the
hottest speciality area of freestyle motocross with its
counter-culture image and lifestyle, the title has a
'pick-up-and-play' appeal that will delight both motocross
fans and non-fans alike.
Players scorch through gritty urban locations, pulling off
the coolest stunts and catching the biggest air. Racing and
jumping through multiple environments and terrains ranging
from snowscapes to desert dunes, players ride as high as they
can and pull off an array of tricks to progress to the next
level.
While FMX-II is an accessible game for both the casual and
hardcore gamer, the fun is mastering the plethora of tricks
and action. Players are challenged on four different
interactive ground settings: concrete, sand, mud and stone as
well as three different types of stunts - standard, ground
and special airborne. The urban edition is set across four US
cities, starting out in NYC and winding its way through
Seattle, Phoenix and Denver.
David Gosen, CEO of I-play commented: "To be a Moto-X
champion, you have to be willing to put your body, health and
in some circumstances your life on the line. But for those
that understandably don't want to go to that extreme; the fun
can be experienced from the relative safety of the mobile
phone. We're hugely excited about the launch of this title,
which combines all the ingredients for a successful mobile
game, easily accessible, yet challenging gameplay, and a
sophisticated physics engine that maximizes the potential of
gaming on the mobile device."
Designed and developed by Austrian mobile games specialist
XENDEX, the technology behind FMX-II Motocross is borrowed
from molecular physics and allows fast and realistic
simulation of the stunning stunts achievable in the
sport.
Michael Haberl, CEO of XENDEX says "We are glad to once again
work with I-play on a game that pushes the technical limits
for mobile phones. Our games have all that it takes for
maximum gaming experience - they are easy to understand, easy
to play but hard to master. I-play is a great publishing
partner with global reach to all the key markets."
-- Ends --
About I-play
I-play brings the best in mobile entertainment to an audience
of over one billion people via a network of over 100 carriers
worldwide, including Sprint (NYSE:S), Verizon Wireless
(NYSE:VZ), Cingular, Vodafone (LSE: VOD.L) and Telefonica
Moviles (NYSE: TEM), amongst others and online portals
including http://www.iplay.com/. I-play has been
creating mobile games since 1998 and continues to spearhead
the creation of mobile entertainment for the next generation.
As one of the world's longest established and respected
creators of mobile entertainment, the I-play brand stands for
quality and the best in mobile development. Working with the
best media and entertainment brands I-play is dedicated to
fulfilling the promise of the mobile phone as the first truly
mass-market electronic entertainment platform.
I-play's investors are Apax Partners and Argo Global Capital.
I-play is headquartered in London, with European Regional HQ
in Dunfermline, Scotland and North American Regional HQ in
San Mateo, California; a publishing studio in Macclesfield as
well as sales offices in Paris, Hamburg, Madrid, Rome, New
York and Singapore.
For more information, please call +44 (0) 20 7901 1760 or
visit us at http://www.iplay.com/ I-play
is a trademark and trading name of Digital Bridges
Limited.
About XENDEX
XENDEX is an internationally acquainted and highly accepted
developer of outstanding mobile- and online games, producing
a number of top-quality and internationally successful games
throughout the last years.
With a state-of-the art approach to quality and widest
handset-support, XENDEX games are available for J2ME, BREW
and iMode platforms throughout all continents and telecom
carriers worldwide. XENDEX has a proven track record of
providing all games 100% stable and completely error free on
all platforms. Clients like mobile- and online casino
operators and sports betting companies rely on XENDEX'
cutting technology and profound competence.
Founded in 2000 by former games industry managers with the
vision to create fantastic mobile and online games
excitement, XENDEX has emerged into a highly reputable
development studio and mobile content factory, and also a
leading provider for mobile games for telecom
operators.
Privately owned by the management and headquartered in
Austria, XENDEX also operates offices in Eastern Europe and
runs a sales office in Sacramento/USA.
For more information, please call +43 (720) 890 009 - 0 or
visit us at http://www.xendex.com